[wshot]http://www.h2vista.net/files/images/h2v/sneak_max9_export.jpg[/wshot]
This was exported via a script I wrote from 3ds max 9. It still needs a little tweaking, but the current version of the script is in working shape!
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[wshot]http://www.h2vista.net/files/images/h2v/sneak_max9_export.jpg[/wshot]
This was exported via a script I wrote from 3ds max 9. It still needs a little tweaking, but the current version of the script is in working shape!
Good for you. Nice job.
Alright Ghost keep it up. Cant wait :)
DO WANT!
Yay! I always loved Sneak.
Is it going to be for Halo Custom Edition also, cuase halo 2 vista on ym computer. Isn't the best! http://www.smiliearchiv.com/smilies/...omputer_23.gif
Sneak is already on CE.
Awesome
Ok, cool
Nice job, TheGhost. It is looking good atm.
Very nice :)
WANT!!
Looks great.
http://img225.imageshack.us/img225/3...ak2copyyr8.png
~dg945~
sweet, good job
awesome.
I was thinking more yellow....
http://img146.imageshack.us/img146/2413/yelocopymu5.png
I'm done derailing this thread.
~dg945~
If it's yelo its melo, if it's brown flush it down.
is sneak like sidewinder from halo1
i never played CE
^@ Aeron - Sneak is like sidewinder in the scenery and theme, but like Blood Gulch in the layout, and one side of Sidewinder's horseshoe in size. Two facing bases with a mound in the middle, and a passageway/ramp leading from each base to a cliffside above, with teleporter access to the same base. The cliffsides border the long part of the map.
This is awesome! 3ds 9 exporting finally!
I'd feel more confident but for some reason when Tool lights the export from my script it looks different than when Tool lights the export from Bungie's plugin. The mesh and everything looks exactly the same so I'm wondering why the photon mapping is giving me different results.
Mine's too dark. You see the picture up top? It should be lighter outside than that. It's probably just the vertex normals... I'll look into it later.