These have to be the most creative weapons I've ever seen. They've got dozens of realistic weapons, as well as a mix of really bizzare energy weapons. You've got your standard assault rifles and sniper rifles, handguns, SMGS, all that jazz, as well as a plasma gun that has shotgun, full auto, link, and even sniper firing modes, a staff that fires explosive rounds with a chainsaw attatched to the front, a double barrel clip-fed shotgun side-arm, and a REVOLVER THAT FIRES SHOTGUN SHELLS.
These guys took a very versitile game engine and completely redid the weapon system from scratch.. the original game had about a dozen or so weapons, each with probably five FP animations a piece. This mod impliments reloading, innacuracy, recoil, iron sights, multiple weapon functions and firing modes, and all sorts of other cool shit.
Yea Ballistic Weapons has a long-standing reputation in the UT community.
February 20th, 2008, 07:14 PM
Abdurahman
Re: Best UT2004 mod EVER made
Yep, I had it a year ago. It was awesome.
February 20th, 2008, 08:36 PM
Warsaw
Re: Best UT2004 mod EVER made
Shotgun revolvers were real, by the way. Go look up the Lemat revolver.
The mod is meh for me. Totally unrealistic (the name of the game be damned, I still like some realism) weapons are a turn off.
February 20th, 2008, 08:46 PM
t3h m00kz
Re: Best UT2004 mod EVER made
They're alot more realistic than the stock weapons that came with UT2004, I'll tell you that much ;P
There's a good deal of really nice, realistic guns that come with it (50 cal machine guns, sub machine guns, sniper rifles, etc), and honestly, only about 25% that are plamsa/something really crazy.
Here's a full list of the weapons they have so far:
But when you think about it, it's no less realistic than Halo's implimentation of plasma weapons and particle beam rifles :p
February 20th, 2008, 08:59 PM
Warsaw
Re: Best UT2004 mod EVER made
Because you can really fire a .50 caliber weapon from the hip, forgetting even automatic for a moment.
February 20th, 2008, 09:16 PM
Zeph
Re: Best UT2004 mod EVER made
Quote:
Originally Posted by Warsaw
Because you can really fire a .50 caliber weapon from the hip, forgetting even automatic for a moment.
That's easily done. Now firing a 50 cal from the hip accurately....
February 20th, 2008, 09:20 PM
t3h m00kz
Re: Best UT2004 mod EVER made
Trust me, that thing is DAMN innacurate unless you're using iron sights ;P
February 21st, 2008, 08:58 PM
Warsaw
Re: Best UT2004 mod EVER made
Remote Strike.
Best UT2k4 mod out there. Has recoil penalties, "combat zoom" (iron sights/scope), no crosshair, realistic weapons.
February 21st, 2008, 11:41 PM
t3h m00kz
Re: Best UT2004 mod EVER made
Never played it. I've heard things about it though.
Also, these animations are <3. Hard to believe this entire mod was made by a team of only two people. Sound's a bit off though
February 22nd, 2008, 01:48 PM
Phopojijo
Re: Best UT2004 mod EVER made
Quote:
Originally Posted by Warsaw
Remote Strike.
Best UT2k4 mod out there. Has recoil penalties, "combat zoom" (iron sights/scope), no crosshair, realistic weapons.
If you like that sort-of game, sure.
February 22nd, 2008, 01:51 PM
Warsaw
Re: Best UT2004 mod EVER made
You can turn each of those on or off. The only thing in the mod that is a constant is the fact that you have to reload your weapons.
February 22nd, 2008, 02:52 PM
Kornman00
Re: Best UT2004 mod EVER made
dude...your fucking youtube videos DONT need to be wrapped in URL tags to work :|, I know this isn't the first time I've mentioned this (IIRC, its the third)
February 22nd, 2008, 07:15 PM
Leiukemia
Re: Best UT2004 mod EVER made
It's too bad they can't model or skin weapons worth shit...
February 22nd, 2008, 09:28 PM
jngrow
Re: Best UT2004 mod EVER made
Yeah, honestly, most of the weapons are VERY ugly.
February 22nd, 2008, 10:38 PM
t3h m00kz
Re: Best UT2004 mod EVER made
Quote:
Originally Posted by Kornman00
dude...your fucking youtube videos DONT need to be wrapped in URL tags to work :|, I know this isn't the first time I've mentioned this (IIRC, its the third)
wait what
February 23rd, 2008, 10:19 AM
Kornman00
Re: Best UT2004 mod EVER made
Every [youtube] tagged video I've seen posted by you has been wrapped in URL tags so when I click to "play" the video, not only does it play, it opens a fucking new tab (or window if I was in IE) and starts to play another. If I want to pause or do ANY other kind of interaction with the embedded YT video, it opens another tab yet again because its a fucking link too.
Do we understand now? No? Look at your source for the first post:
Seems like it's in blue, but I had no intentions of doing it that way. I pasted the URL, cropped the rest out, and put youtube tags on it. Didn't realize it was that color because it was a link. MY BAD
February 23rd, 2008, 12:48 PM
Skiiran
Re: Best UT2004 mod EVER made
Looks silly.
I'm sorry if I don't want my firearms to look like toys wrapped in 'realistic'-ness which doesn't actually exist anywhere in this.
February 24th, 2008, 07:53 PM
Kornman00
Re: Best UT2004 mod EVER made
UNFORGIVABLE <:mad:>!
February 24th, 2008, 08:20 PM
ODX
Re: Best UT2004 mod EVER made
So, for a person who has only had UT2004 for about a week, would you recommend getting this or get used to the other weapons before you play this, then go online and be all "Wtf? Thes wepons r dubm!"
February 25th, 2008, 08:00 PM
t3h m00kz
Re: Best UT2004 mod EVER made
Both are great. I'm actually more used to Ballistic than I am the standard, but I'm... decent with the standard ones...
February 25th, 2008, 08:25 PM
ODX
Re: Best UT2004 mod EVER made
So would you recommend I get it or maybe spend about a month with the regular weapons so I don't get too used to ballistic?
February 25th, 2008, 08:31 PM
t3h m00kz
Re: Best UT2004 mod EVER made
Quote:
Originally Posted by ODX
So would you recommend I get it or maybe spend about a month with the regular weapons so I don't get too used to ballistic?
The regular weapons are HARD AS HELL to use compared to Ballistic. Ballistic also changes player movement (you move slower), and adds a more tactical feel to the game as opposed to being able to jump around and spam your weapons.
The bots aren't really set up to be too good with the Ballistic weapons, the only place BW is really "good" is in online servers or in the Invasion gametype.
I'd honestly suggest playing some BW first offline to learn a bit about hitboxes and where to shoot and whatnot, then try playing with the regular weapons...
I mean they're both good, and completely different from each other. Do what you want :p But I do suggest downloading BW as your first mod and at least trying it out here and there.
February 26th, 2008, 07:23 AM
ODX
Re: Best UT2004 mod EVER made
Alright, I'll try it. I read the installation, but which one do I do? 'Run it' as it said, or put it in my UT2004 folder?
February 26th, 2008, 12:30 PM
t3h m00kz
Re: Best UT2004 mod EVER made
If you downloaded the UMod, you may need a UMod browser/extractor if you bought the Anthology. If it's the Zip, just put things in their proper folders in games/unreal anthology/ut2004.