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  1. Thread: [WIP] Quickbeam

    by WaeV
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    5,142

    Re: [WIP] Quickbeam

    In order to actually release something that much faster, I've spent the last couple months polishing up the scripting layer. Halolib 1.0 is now available for use!...
  2. Thread: [WIP] Quickbeam

    by WaeV
    Replies
    12
    Views
    5,142

    Re: [WIP] Quickbeam

    New update!

    I have switched from CPython3 to IronPython to make C# interop easier. Thanks to that switch, the edit boxes (traditional HMT/Eschaton-type controls) are seamlessly integrated with...
  3. Thread: [WIP] Quickbeam

    by WaeV
    Replies
    12
    Views
    5,142

    Re: [WIP] Quickbeam

    Update! -- Swap models at runtime!
    Hey guys, how's it been? Checking in with scriptable runtime editing of metadata and reference-swapping.

    Currently, most everything is implemented in Python....
  4. Thread: [WIP] Quickbeam

    by WaeV
    Replies
    12
    Views
    5,142

    Re: [WIP] Quickbeam

    That article is excellent, thanks. I think that will come in handy even if I'm not starting up Quickbeam from within Halo... I've been planning on integrating the Io scripting language into the...
  5. Thread: [WIP] Quickbeam

    by WaeV
    Replies
    12
    Views
    5,142

    Re: [WIP] Quickbeam

    Lol, why's that?


    Interesting. I've started googling around and managed to find some interesting links. Many debuggers have ways of attaching to processes, for instance. Some people mention...
  6. Thread: [WIP] Quickbeam

    by WaeV
    Replies
    12
    Views
    5,142

    Re: [WIP] Quickbeam

    If by 'cumbersome' you mean worth a lot of developer time, then no, I don't think so. I built Quickbeam to be pretty generic regarding the way it reads and writes data from the mapfile. Basically,...
  7. Thread: [WIP] Quickbeam

    by WaeV
    Replies
    12
    Views
    5,142

    [WIP] Quickbeam

    Latest update: 10/28/2013

    Python scripting is working flawlessly; the next step is to connect the Python backend to the buttons-and-menus sort of interface we're all used to. However, Python...
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