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  1. Sticky: Re: [TUT] A Comprehensive Look at Hard Surface Modeling for Video Games:

    merged threads and stickied.
  2. Sticky: Re: [TUT] A Comprehensive Look at Hard Surface Modeling for Video Games:

    I think you could've acted a bit more like it was a tutorial. To me, it just seemed like you were going through your workflow. What if someone doesn't know anything about supporting edges? It...
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