
Originally Posted by
Reaper Man
"It looks grows"? What? Did you mean gross?
Like I said before, I don't like how you've modelled it. The .pdf is impressive, I wasn't aware that you could do that kind of thing with .pdfs, only quicktime files. The poly distribution on the rump of the brute is ridiculous. The legs look too low-poly to look finished, yet you are already adding intricate details to them. The face is horrible, plus, as Blam! 1 lacks normal mapping on bipeds, the face will look flat in-game.
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