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Thread: [WIP] Western Homestead UT3

  1. #51
    HA10 Limited's Avatar
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    Re: [WIP] Western Homestead UT3

    Its a shame in UT3 (and most engines) you cant easily add a pile of dirt using a paint brush (rather than dropping an object in).


    I would have put a pile of dirt on the edge of the building (red circle) and just random clumps all over the green area. Gives it more of a unique and dynamic feel. Plus the bit with the building, it creates that blend of ground plane and building object and smoothens the transition.

    That in combination with Infernos thought would look good, shame I dont know any engine that can easily and fluidly do my dirt thing.
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  2. #52
    Hey there! Llama Juice's Avatar
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    Re: [WIP] Western Homestead UT3

    Well you kinda can do that with a paint brush in UT3 using their terrain stuff.... I'll play around with it to try to add some fun stuff to it.
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  3. #53
    Untruely Bannable~ Inferno's Avatar
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    Re: [WIP] Western Homestead UT3

    You can do it. It's pretty easy once you learn to blend with the terrain tool.
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  4. #54
    HA10 Limited's Avatar
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    Re: [WIP] Western Homestead UT3

    Hills yeah, I mean piles of grain or sand.
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  5. #55
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    Re: [WIP] Western Homestead UT3

    Quote Originally Posted by Limited View Post
    Hills yeah, I mean piles of grain or sand.
    You can paint more than 2 material layers on a terrain.
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  6. #56
    Hey there! Llama Juice's Avatar
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    Re: [WIP] Western Homestead UT3

    Yea, I have like five loaded in that map, not using em all though :/ The terrain tools always frustrate me. I wish it supported tablet sensitivity :P
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