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Thread: Importing Halo 2 Models help

  1. #1
    Junior Member
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    Importing Halo 2 Models help

    Hey, I was wondering if anyone could give me some help? ive had a look around google and i cant find any good tutorials on importing Halo 2 Vista models (eg, character/vehicle/weapon models, etc). Anyone got any tools they can link me too or good tuts? I hate having to annoy you guys with "noob" Qs like this but im at a bit of a loss. Thanks


    -Jobi101

  2. #2
    Senior Member teh lag's Avatar
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    Re: Importing Halo 2 Models help

    There isn't a "proper" way to get models into H2V - another one of the restrictions that resulted in modding never really taking off for the game. However, Jahrain (what happened to that man) created a tool that lets you "upgrade" models from Halo CE's gbxmodel format.
    Last edited by teh lag; January 24th, 2010 at 09:19 AM.

  3. #3

    Re: Importing Halo 2 Models help

    Although Korn said he cannot continue the H2V project because of not having the source files, somebody (or a team, rather) has to make some sort of editing kit.

    Sort of how the H2X community made all those editing applications, especially Entity.

  4. #4
    Sarcastic Bitch
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    Re: Importing Halo 2 Models help

    Quote Originally Posted by CodeBrain View Post
    Although Korn said he cannot continue the H2V project because of not having the source files
    What source files? I don't think you have any idea what you are talking about.

    The reason H2V modding is dead, is because the game itself is dead. As a programmer, I'm not going to invest my time in creating applications for a dead game when I can focus on something more worthwhile.

  5. #5

    Re: Importing Halo 2 Models help

    The source for his modified H2ek.

    The one that had Guerrilla Radio, and all that.

  6. #6
    Sarcastic Bitch
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    Re: Importing Halo 2 Models help

    Quote Originally Posted by CodeBrain View Post
    The source for his modified H2ek.

    The one that had Guerrilla Radio, and all that.
    He didn't lose it, he still has them. What he did lose is interest in developing for the game.

  7. #7
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    Re: Importing Halo 2 Models help

    Quote Originally Posted by CodeBrain View Post
    Although Korn said he cannot continue the H2V project because of not having the source files, somebody (or a team, rather) has to make some sort of editing kit.

    Sort of how the H2X community made all those editing applications, especially Entity.
    the h2x community fails as much as h2v.

  8. #8

    Re: Importing Halo 2 Models help

    Search Google for:

    ModNexus Forums Custom Weapon Models in H2V


    Then click Cached version, as that web site no longer exists. Perhaps when I update the tutorial I'll move it here.

    H2V can handle custom weapons and equipment but not new vehicles (at this time) as they are locked down inside of the shared.map file which cannot be opened by any app besides a HEX editor.

    There are examples of my most recent weapons/equipment running on the MonstrMoose Custom map server. Check out; Coag Redux or Sandtrap Remix to get an idea.

  9. #9
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    Re: Importing Halo 2 Models help

    Sorry, realized i forgot to put this in. Im not interested in putting models into the game. I just want to extract the models and import them into 3DS Max 2010

  10. #10

    Re: Importing Halo 2 Models help

    Then that is much easier, but you need to use Entity or ADI and you need H2 XBox maps, not the PC version.

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