When Rooster posted his sub-d tutorial it reminded me of this. This is by a guy some of you may know as kaskad from CDG.net. It's a pretty good jump into the whole process of creating next-gen art using sub division and I figured some of you might benefit from this since it's pretty simple but helps with the basics for beginners.
http://cg.tutsplus.com/tutorials/3d-...gh-poly-model/
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