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Thread: Weapon Concept Art

  1. #1
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    Weapon Concept Art

    I have some Halo inspired weapon concept art that I drew within the last year. I have been thinking about re-making a couple of these designs sometime soon so I decided to post these and get some reactions.

    Please note that they are not meant in any way to be practical or realistic, so please don't comment on those aspects.

    Click image for larger version. 

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    Click image for larger version. 

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  2. #2

    Re: Weapon Concept Art

    Could have gone in quick crit
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  3. #3
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    Re: Weapon Concept Art

    There is going to be more :P So I would rather have a thread, than just popping it in quick crit.
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  4. #4

    Re: Weapon Concept Art

    looks to me you went for the 'NEED TO CRAM MORE STUFF IN IT' approach.
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  5. #5
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    Re: Weapon Concept Art

    how so?
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  6. #6

    Re: Weapon Concept Art

    -clusterfuck-
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  7. #7
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Weapon Concept Art

    Quote Originally Posted by Bobblehob View Post
    how so?
    You've added a lot of extraneous detail into all of the guns. This is called "greeble." Greeble is detail for the sake of detail. The best designs are those that make minimal use (preferably none) of this, and only attach detail that would be necessary should the object be made in real life.

    I know you said it isn't intended to be realistic or practical, but it helps to ground your designs in real life so that they don't end up being completely ludicrous.
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  8. #8

    Re: Weapon Concept Art

    I for one believe there's a certain beauty to simplicity
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  9. #9
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    Re: Weapon Concept Art

    Quote Originally Posted by Warsaw View Post
    You've added a lot of extraneous detail into all of the guns. This is called "greeble." Greeble is detail for the sake of detail. The best designs are those that make minimal use (preferably none) of this, and only attach detail that would be necessary should the object be made in real life.

    I know you said it isn't intended to be realistic or practical, but it helps to ground your designs in real life so that they don't end up being completely ludicrous.
    Thank you for clarifying x3 I don't exactly know why, but when drawing these, the amount of unused flat space was bothering the hell out of me. Though I did work on these a while back, I may have to try the simpler approach with the next set of drawings that I do.
    Last edited by Bobblehob; February 6th, 2012 at 08:56 PM.
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  10. #10
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    Re: Weapon Concept Art

    Well, I completed the first draft of a heavy gauss rifle. It is extremely heavy and takes a team to position and fire. The weapon itself must be mounted on a surface with the bipod assembly before being fired.

    Note, I took this picture with my webcam, so it isn't very good quality. When I finish the design, I will scan it like the others.

    Click image for larger version. 

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    I tried to reduce the amount of greeble on this one, but didn't do too well xP
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