Slightly late but that size comparison is pretty meaningless. Vast but undetailed and fast travel times versus smaller but packed full of content and designed to be traversed on foot.
Last edited by Amit; November 15th, 2013 at 02:58 AM.
The beauty of it is that I wasn't even playing the campaign or anything. I was just testing out an update of the camo pattern I'm working on in the editor and decided to play with the lighting to see how it looks in daylight shadows. I'll probably turn off depth of field next time so most of the scene isn't blurry. If there was more light on the soldier, then it would have been more clear that the focus was to be on him rather than the environment, but the shadows prevent that.
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