So far (though I have to edit UVs) I can get a 2048 to bake on Damnation in a matter of a minute. I don't really have the UVs so I can't move mine around yet, though I imagine it wouldn't take so long to move around.
Wow, great job. But it looks like you forgot to place the scenery in the map. Have any more pics? And what resolutions did you render the lightmaps?
Ah, the scenery are crate files so the shadowing should appear in-game. (Sapien) 1024 res. I'm doing another at 2048. 3ds has some issues I need to mention, next time you're on AIM. I'll get newer screenies in soon.
Bookmarks