Try playing grove_final, the corridors are basically the same. Except he put holes to drop back down to the flag spawn, which is what I mimicked. It's really not a long path, and making it too complex can cause players to go the wrong way and end up where they started surrounded by others.
EDIT:
I'm guessing your being sarcastic or you didn't even read my post.Originally Posted by Archon23
Well, I was never stating Halo is or isn't a team game.. but last time I checked a mass majority of Halo players don't use much 'teamwork'. A game like Battlefield 2 uses a lot of teamwork.
I'm going to leave the corridors as they are, and if anyone has a problem with that, then make a map of your own and rub it in my face.
Exactly.Originally Posted by rossum possum (lolz)
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks