Page 1 of 7 1 2 3 ... LastLast
Results 1 to 10 of 62

Thread: Metroid Online - The Move

  1. #1
    Your mom goes to college! odseraphim's Avatar
    Join Date
    Jan 2007
    Posts
    313

    Metroid Online - The Move

    Hey, just letting you guys know that I decided to make the move over here. I'm sick of the Gearbox forums and the majority of it's inhabitants. It's not worth it, in all honesty, especially to post anything CE related, as no one visits that section anymore.

    Regardless, if you didn't see my Gearbox post, the mod is pretty much done. We had to drop the morphball as the script doesn't work online with more than 1 person. Nothing can change that. The hud works, we're still trying to tweak the mod itself to ensure that it's fair and balanced, and all the gametypes are now supported. I'm trying to decide how I want to do the beta test, but I need to get 9 people other than me (fat chance in CE these days, huh?).

    Sc00by and Lightning are on track (afaik) with Phendrana, the map we showed you in the end of one of our latest videos. It's going to be pretty awesome I think when it's done. I am definitely going to wait for that map to release the mod's first real map release, as the others were not ready for proper release. Now that we have the new mod, I think it will do our progress justice to have a pretty close rendition of Phendrana Shorelines to play our mod in.

    I'll try to keep updating you guys to our progress, but since I don't quite know who all is new here, I'll post the last video we had uploaded.

    http://www.gametrailers.com/player/u...es/106398.html

    -Seraphim
    Reply With Quote

  2. #2
    I R Serious Texra DaneO'Roo's Avatar
    Join Date
    Sep 2006
    Location
    Australia
    Posts
    3,876

    Re: Metroid Online - The Move

    Oshit, welcome.


    Also, It's nearly done?

    :awesome:

    Also, beta. Talk to lights, I don't think you know me that well, since I never post my texture painting work or anything at gearbox.
    Reply With Quote

  3. #3
    got blood on his suit MNC's Avatar
    Join Date
    Jun 2007
    Posts
    725

    Re: Metroid Online - The Move

    :awesome: Hiya Seraphim! D'you have any plans for some singleplayer stuff? Though a backtracking kind of thing for Halo doesn't feel right.
    Reply With Quote

  4. #4
    Senior Member Patrickssj6's Avatar
    Join Date
    Oct 2006
    Location
    'schland
    Posts
    3,838

    Re: Metroid Online - The Move

    Hi ^^

    Looks great :awesome:
    Reply With Quote

  5. #5
    Your Average Cannonfodder Archon23's Avatar
    Join Date
    Jun 2007
    Location
    The first level of hell.
    Posts
    1,420

    Re: Metroid Online - The Move

    Oh Shi, I was wondering when you'd move your operations here. (I was lurking gearbox the entire time , now wheres the Sonic Team?)

    Looks awesome.

    Oh did you fix the whole missile goes out before the cannon opens problem yet? That's always bugging me.

    Id love to beta though fat chance of that happening huh? >_>
    Last edited by Archon23; October 8th, 2007 at 09:27 AM.
    Reply With Quote

  6. #6
    Senior Member
    Join Date
    Jun 2007
    Posts
    5,414

    Re: Metroid Online - The Move

    Aww too bad about the morph ball.

    I noticed that when you went into the missle thingy, the blades that face outwards of the gun are a little too long.

    Other than that looks fucking amazing, and it would be amazing if you were to make a single player mod where you play as samus.
    Reply With Quote

  7. #7
    got blood on his suit MNC's Avatar
    Join Date
    Jun 2007
    Posts
    725

    Re: Metroid Online - The Move

    Quote Originally Posted by Archon23 View Post
    Oh Shi, I was wondering when you'd move your operations here. (I was lurking gearbox the entire time , now wheres the Sonic Team?)

    Looks awesome.

    Oh did you fix the whole missile goes out before the cannon opens problem yet? That's always bugging me.

    Id love to beta though fat chance of that happening huh? >_>
    That may be bugging you, but it still the way it should be. Only in MPH you had to switch before firing, thus the missile comes after the change.
    Reply With Quote

  8. #8
    Taiko Drums = Win
    Join Date
    Sep 2006
    Location
    Longbranch, WA
    Posts
    2,692

    Re: Metroid Online - The Move

    :awesome:

    I creamed.

    Also, beta.
    Reply With Quote

  9. #9
    Your mom goes to college! odseraphim's Avatar
    Join Date
    Jan 2007
    Posts
    313

    Re: Metroid Online - The Move

    I'll go ahead and say that probably anyone that I can muster into the beta, can be in it. We can even have two servers, with a team member in both. I'm not really worried about leaking right now, but I don't encourage it, obviously.

    Case in point: I'm more worried about tags leaking than the map itself. A lot of work went into it (obviously, 3 years of work). So, let the discussion commence!

    Ah, and I fixed a lot of what you saw in that video, and stuff that you didn't see, like the damage and it's effects.
    Reply With Quote

  10. #10
    Senior Membe Syuusuke's Avatar
    Join Date
    Sep 2006
    Location
    Location
    Posts
    3,868

    Re: Metroid Online - The Move

    Wow, that's Oh Dee, seraphim =)

    Look's great!
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •