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Thread: Hello H2V Forums/Where'd my geometry go?

  1. #11

    Re: Hello H2V Forums/Where'd my geometry go?

    Oh, to fix this problem, its easy. Just add the precise flag ")" to the shader name before exporting. The BSP Pass fiddles around with the points and triangles for optimizations as well as automatic error fixing. Using the precise flag on the shader ensure the geometry with that shader isn't messed with by the BSP pass.
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  2. #12
    Newbie Mapper Evil_Dude's Avatar
    Join Date
    Jul 2007
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    25

    Re: Hello H2V Forums/Where'd my geometry go?



    Thanks a bunch, jahrain, it works great! Big +rep
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