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Thread: *WIP* H3 Last Resort

  1. #121
    Booted from Halomaps Tarzan's Avatar
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    Re: *WIP* H3 Last Resort

    Quote Originally Posted by [FBI]Xetsueiâ„¢ View Post
    Not possible unless your talking about auto-aim, which would plain suck ass without it. And for those of you who think there isn't auto-aim in maps, it's the reason it's so much harder to kill team than enemy.
    Funny story about that... this specific anti-aimbot scripting and technique was developed as a result (I think... I'm pretty sure) of a conversation between me and Kirby where we were trying to figure out how to make it impossible for botting n00bs to play CE maps. One method was to hide AI behind the walls. Another was to attach a biped to the player.

    I think that's what Jay did. With a biped and some scripting... we figured out that you could attach something to a player and the aimbot would lock onto that, and make the player spin like a top.

    Am I right with most of that Jay?

  2. #122
    The Cake is a Lie. Jay2645's Avatar
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    Re: *WIP* H3 Last Resort

    Quote Originally Posted by Tarzan View Post
    Funny story about that... this specific anti-aimbot scripting and technique was developed as a result (I think... I'm pretty sure) of a conversation between me and Kirby where we were trying to figure out how to make it impossible for botting n00bs to play CE maps. One method was to hide AI behind the walls. Another was to attach a biped to the player.

    I think that's what Jay did. With a biped and some scripting... we figured out that you could attach something to a player and the aimbot would lock onto that, and make the player spin like a top.

    Am I right with most of that Jay?
    100% right.
    I'm still working out the bugs, it only targets approximately 85% of the time, and that's with no people in the server.
    When it does work, the result (As seen from devcam) is both hilarious, and sad because going through their head about then is a number of swear words I'm not at liberty to say.

    But I may as well show you the buggy version:
    Code:
    (script continuous antiaimbot
        (objects_attach (unit (list_get (players) 0)) "head" biped1 "right hand")
        (objects_attach (unit (list_get (players) 1)) "head" biped2 "right hand")
        (objects_attach (unit (list_get (players) 2)) "head" biped3 "right hand")
        (objects_attach (unit (list_get (players) 3)) "head" biped4 "right hand")
        (objects_attach (unit (list_get (players) 4)) "head" biped5 "right hand")
        (objects_attach (unit (list_get (players) 5)) "head" biped6 "right hand")
        (objects_attach (unit (list_get (players) 6)) "head" biped7 "right hand")
        (objects_attach (unit (list_get (players) 7)) "head" biped8 "right hand")
        (objects_attach (unit (list_get (players) 8)) "head" biped9 "right hand")
        (objects_attach (unit (list_get (players) 9)) "head" biped10 "right hand")
        (objects_attach (unit (list_get (players) 10)) "head" biped11 "right hand")
        (objects_attach (unit (list_get (players) 11)) "head" biped12 "right hand")
        (objects_attach (unit (list_get (players) 12)) "head" biped13 "right hand")
        (objects_attach (unit (list_get (players) 13)) "head" biped14 "right hand")
        (objects_attach (unit (list_get (players) 14)) "head" biped15 "right hand")
        (objects_attach (unit (list_get (players) 15)) "head" biped16 "right hand")
    )

  3. #123
    Senior Member UrKungFuSux's Avatar
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    Re: *WIP* H3 Last Resort

    So, how far are we from a test? Are you going to have a beta? What's the weapon and equip. list, will there be dual wielding, or is all this still under development? And are you sure that CE will be able to run it with the level of detail required?

  4. #124
    chilango Con's Avatar
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    Re: *WIP* H3 Last Resort

    CE can run it, the question is: can you?

  5. #125
    The Cake is a Lie. Jay2645's Avatar
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    Re: *WIP* H3 Last Resort

    Quote Originally Posted by Conscars View Post
    CE can run it, the question is: can you?
    Exactly.
    I am getting closer to a beta, but it won't be out for a while.

  6. #126
    $20 bill y'all Bodzilla's Avatar
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    Re: *WIP* H3 Last Resort

    hey this is interesting

    taht anti-Aimbot idea seems pretty good

    keep the work up.

    also

    need pics D:

  7. #127
    Looking for his home. Apoc4lypse's Avatar
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    Re: *WIP* H3 Last Resort

    well.. i definately agree with the aimbot idea... nice idea, how will it turn on tho when the aimbots on? If thats on all the time on everyone couldnt it potentialy mess with gameplay? Specifically halos already built in magnetism and auto aim stuff that it comes with, and cross-air locking, that and needlers locking onto it...?

    Idk seems like the best approach to it though, very kool idea.

    As for the rest... its been said before...
    lol


    I want to see if you made any progress in your modeling techniques, the way you were going about it before wasn't very good at all, time consuming, and pointless, because you could model the same stuff like 5 times as fast using different methods. Have you learned how to plane model? Its a very useful technique, not hard to understand really either, course ive been doing it for a while lol.

  8. #128
    Apex Huero's Avatar
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    Re: *WIP* H3 Last Resort

    I would think not; if someone's behind a wall, auto-aim doesn't kick in, but aimbot does.

  9. #129
    Looking for his home. Apoc4lypse's Avatar
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    Re: *WIP* H3 Last Resort

    Quote Originally Posted by huerosam View Post
    I would think not; if someone's behind a wall, auto-aim doesn't kick in, but aimbot does.
    no u didnt get what I said...

    if hes attaching bipeds to the player that will mess with the aim bot, wont that affect auto aim also, because halo wont know that whats infront of it was intended to only be used by the aim bot, unless he attaches the bipeds on command when a player starts using the aimbot... so idk... might not do anything to the autoaim at all, or it could throw off your aiming idk. Other than that id imagine it would work amazingly if done right.

  10. #130
    Your Average Cannonfodder Archon23's Avatar
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    Re: *WIP* H3 Last Resort

    This mod is for Halo CE right?

    Last time I checked Halo CE didn't have auto aim. Though I'm not sure about playing with a controller haven't done that yet......

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