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Thread: SPI armour

  1. #21
    Support Communist Homes! ICY's Avatar
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    Re: SPI armour

    Quote Originally Posted by Dole View Post
    1. He posted a ton of pictures of the model and crude skin he submitted for Phil's modeling contest a while back (the one that Scooby won and Trepdimflou was disqualified from). From the concept he created(considering only half is actually seen on the cover of Ghosts of Onyx) and the detail he put into it to the precise scale and proportion, it was an all around work of art.
    link mb please?

  2. #22
    alter vos Dole's Avatar
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    Re: SPI armour

    I'm currently scrolling through pages and pages of Gearbox Forums archives looking for it, so hold your horses.

    Found it: http://www.modhalo.net/index.php?sho...indpost&p=9837
    Huh, looking back at it, it isn't as fantastic as I remember.
    Last edited by Dole; January 3rd, 2007 at 05:01 PM.

  3. #23
    Support Communist Homes! ICY's Avatar
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    Re: SPI armour

    thx. its pretty.... curvy

  4. #24

    Re: SPI armour

    Quote Originally Posted by TIA Gangsta View Post
    Yeah, but they some quick CMT-style modding, they can get the Active Cam onto Spartans.
    Any possible way you can help people with lower graphics cards to have REAL camouflage too while still having all those cool reflections and stuff, so it can be fair to the higher graphic cards....or is that impossible? O_O

  5. #25
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    Re: SPI armour

    ya Agreed, I feel kind of out of place when I play with my friends with nice GFX cards that can see camouflage like the way it should look, not this Ghost like stuff like I get.

  6. #26
    ლ(-_-ლ) Reaper Man's Avatar
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    Re: SPI armour

    Quote Originally Posted by AAA View Post
    Any possible way you can help people with lower graphics cards to have REAL camouflage too while still having all those cool reflections and stuff, so it can be fair to the higher graphic cards....or is that impossible? O_O
    Reflections? You do mean refractions, right?

  7. #27
    I R Serious Texra DaneO'Roo's Avatar
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    Re: SPI armour

    We'll Doom, (like ur name btw) make sure in the UVW, you seam, as much as possible, especially things like hands, feet, helmet, because its EXTREMELY hard to skin when everything is totally seperated. And use up as much space as you can, while still keeping alot of in in nice big pieces. Keeps minimal stretching that way. Look at the halo 1 mc skin, the halo 2 mc skin for reference on how to set it out. Even look at the cmt biped skin(whoever uvw'd did a great job). Just keep it in big nice pieces with no stupid little retarded pieces coming off of everywhere. That way, i'll be able to skin it much faster and better.

  8. #28
    ლ(-_-ლ) Reaper Man's Avatar
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    Re: SPI armour

    From looking at the cover of the book, I can see that you haven't yet modeled the knee armor.

  9. #29
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: SPI armourrrrrrrrrrrrrrrrrrrrrrrrrrr

    He already said that, failer man.

  10. #30
    ლ(-_-ლ) Reaper Man's Avatar
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    Re: SPI armourrrrrrrrrrrrrrrrrrrrrrrrrrr

    After looking at Jayden's concepts, I lol'd. How can anybody model ANYTHING off those?

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