Midship device, runs on a script and has a custom animation. Uses trigger volumes
http://s68.photobucket.com/albums/i5...=WhatZMTis.flv
Download a not so low res version (bink .exe video):
http://files.filefront.com/WhatZMTis.../fileinfo.html
This is the script but good luck getting it all to work (creating animations, and setting up trigger volumes). :'(
LEET if you want me to remove this just tell meCode:(global boolean balance true) (script continuous tilt (if (and (volume_test_objects tilt1 (players)) (volume_test_objects tilt2 (players)) true) (begin (set balance false))) (set balance true)) (script continuous tilt1 (if (and (<= (device_get_position test) .7) (>= (device_get_position test) .3) (= balance false) true) (begin (device_set_position test .5)))) (script continuous tilt2 (if (and (> (device_get_position test) .7) (= balance false) true) (begin (device_set_position test 1) (sleep 10) (device_set_position_immediate test .6)))) (script continuous tilt3 (if (and (< (device_get_position test) .3) (= balance false) true) (begin (device_set_position test 0) (sleep 10) (device_set_position_immediate test .4)))) (script startup fix (device_set_position_immediate test .5)) (script continuous rc (if (and (volume_test_objects rc (players)) (<= (device_get_position test) .7) (>= (device_get_position test) .3) (= balance true) true) (begin (device_set_position test .6)))) (script continuous rc2 (if (and (volume_test_objects rc (players)) (> (device_get_position test) .7) (= balance true) true) (begin (device_set_position test 1) (sleep 10) (device_set_position_immediate test .6)))) (script continuous rc3 (if (and (volume_test_objects rc (players)) (< (device_get_position test) .3) (= balance true) true) (begin (device_set_position test 0) (sleep 10) (device_set_position_immediate test .4)))) (script continuous lc (if (and (volume_test_objects lc (players)) (>= (device_get_position test) .7) (<= (device_get_position test) .3) ( = balance true) true) (begin (device_set_position test .4)))) (script continuous lc2 (if (and (volume_test_objects lc (players)) (> (device_get_position test) .7) (= balance true) true) (begin (device_set_position test 1) (sleep 10) (device_set_position_immediate test .6)))) (script continuous lc3 (if (and (volume_test_objects lc (players)) (< (device_get_position test) .3) (= balance true) true) (begin (device_set_position test 0) (sleep 10) (device_set_position_immediate test .4)))) (script continuous lr (if (and (volume_test_objects lr (players)) (< (device_get_position test) .2) (= balance true) true) (begin (device_set_position test .2)))) (script continuous lr2 (if (and (volume_test_objects lr (players)) (>= (device_get_position test) .3) (<= (device_get_position test) .7) (= balance true) true) (begin (device_set_position test .4) (sleep 10) (device_set_position_immediate test 0)))) (script continuous lr3 (if (and (volume_test_objects lr (players)) (> (device_get_position test) .7) (= balance true) true) (begin (device_set_position test 1) (sleep 10) (device_set_position_immediate test .6)))) (script continuous ll (if (and (volume_test_objects ll (players)) (>= (device_get_position test) .3) (<= (device_get_position test) .7) (= balance true) true) (begin (device_set_position test .3)))) (script continuous ll2 (if (and (volume_test_objects ll (players)) (< (device_get_position test) .2) (= balance true) true) (begin (device_set_position test 0) (sleep 10) (device_set_position_immediate test .4)))) (script continuous ll3 (if (and (volume_test_objects ll (players)) (> (device_get_position test) .7) (= balance true) true) (begin (device_set_position test 1) (sleep 10) (device_set_position_immediate test .6)))) (script continuous rr (if (and (volume_test_objects rr (players)) (<= (device_get_position test) .7) (>= (device_get_position test) .3) (= balance true) true) (begin (device_set_position test .7)))) (script continuous rr2 (if (and (volume_test_objects rr (players)) (> (device_get_position test) .7) (= balance true) true) (begin (device_set_position test 1) (sleep 10) (device_set_position_immediate test .6)))) (script continuous rr3 (if (and (volume_test_objects rr (players)) (< (device_get_position test) .3) (= balance true) true) (begin (device_set_position test 0) (sleep 10) (device_set_position_immediate test .4)))) (script continuous rl (if (and (volume_test_objects rl (players)) (<= (device_get_position test) .7) (>= (device_get_position test) .3) (= balance true) true) (begin (device_set_position test .6) (sleep 10) (device_set_position_immediate test 1) (device_set_position test .8)))) (script continuous rl2 (if (and (volume_test_objects rl (players)) (> (device_get_position test) .8) (= balance true) true) (begin (device_set_position test .8)))) (script continuous rl3 (if (and (volume_test_objects rl (players)) (< (device_get_position test) .3) (= balance true) true) (begin (device_set_position test 0) (sleep 10) (device_set_position_immediate test .4) (device_set_position test .6)))) (script continuous all1 (if (and (not (volume_test_objects all (players))) (<= (device_get_position test) .7) (>= (device_get_position test) .3) true) (begin (device_set_position test .5)))) (script continuous all2 (if (and (not (volume_test_objects all (players))) (> (device_get_position test) .7) true) (begin (device_set_position test 1) (sleep 10) (device_set_position_immediate test .6)))) (script continuous all3 (if (and (not (volume_test_objects all (players))) (< (device_get_position test) .3) true) (begin (device_set_position test 0) (sleep 10) (device_set_position_immediate test .4))))






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