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Thread: HEADLONG 99% complete

  1. #11
    chilango Con's Avatar
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    Re: HEADLONG 99% complete

    They grenade throw looks to strong. You hardly had to aim up at all and it went really far.
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  2. #12
    not my real name damn-it! kenney001's Avatar
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    Re: HEADLONG 99% complete

    Its default......

    i plan on changing it to halo 2-ish anyways.....
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  3. #13
    chilango Con's Avatar
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    Re: HEADLONG 99% complete

    Yeah, I guess I'm just used to h2 a bit.
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  4. #14
    Untruely Bannable~ Inferno's Avatar
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    Re: HEADLONG 99% complete

    Quote Originally Posted by kenney001 View Post
    Its default......

    i plan on changing it to halo 2-ish anyways.....
    why????
    really the way i see halo 2 maps modeled into halo 1 maps has one reason.

    TO TAKE THE COOL STUFF FROM HALO 2 AND PUT IT INTO HALO 1.

    makeing master cheif throw like a girl is not COOL. so plz leave it like it is.

    also make sure you dont under power the SMG and pistol. mainly they cant be dual weiled in halo 1 so you need to make it more powerfull.
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  5. #15
    Chasing Meteors Sever's Avatar
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    Re: HEADLONG 99% complete

    Awesome! Rob, do you plan on doing any other HCE versions of H2 maps? If so, I recommend Lockout, and Terminal. I recommend these because they are both maps with impressive and balanced layouts while being asymmetric. These two are just my recommendations if you ever do plan to make more. I am already doing my own 'remake' (to an overzealous extent) of Terminal, but I still would love to see the original map in HCE.
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  6. #16
    Chasing Meteors Sever's Avatar
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    Re: HEADLONG 99% complete

    Yes, the trains on Terminal WILL sync. I have seen a video of an unreleased CE version (the map was not up to par graphically etc., so I am not sad about its lack of release) where one person viewed another get splattered by the train. it worked for them, so I bet you that Kenny can get it to work for him if he choses to undergo the making of Terminal.

    Please do, Kenny. I will love you for it.
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  7. #17

    Re: HEADLONG 99% complete

    Quote Originally Posted by n00b1n8R View Post
    the trains won't sync in terminal
    also will you be doing any more H2 maps? (I assume half the battle on this maps was the tags right?)
    We have a terminal and the train syncs just fine...
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  8. #18
    not my real name damn-it! kenney001's Avatar
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    Re: HEADLONG 99% complete

    Yes i plan on making another h2 map. I The second will take a very very small fraction of this one because i will have the tags already, just need bitmaps and shaders.....

    I was thinkin of doing ivory tower next, followed by lockout.
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  9. #19

    Re: HEADLONG 99% complete

    A good lockout for HaloCe would indeed be very welcome. Ivory Tower for HaloCe would be a blast, hope your projects go smoothly Kenney.
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  10. #20
    El Durado :/
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    Re: HEADLONG 99% complete

    OMG I love those two maps. I hope you make them.
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