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Thread: H3T Thread

  1. #121
    El Durado :/
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    Re: H3T Thread

    Dude don't worry I am not well respected of this community either. Just post right and be respectful and provide people with information that can help or hurt (criticizim) and in no time you will be able to beta everything you want.

  2. #122
    my name isnt red wtf hailstorm65's Avatar
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    Re: H3T Thread

    Quote Originally Posted by ironclad View Post
    son...of...a....whore. i knew that all people noticed were weapons. you have no idea how irritating it is when you spend all this time on bipeds, bsp, textures, and the like, and people reject your map because you choose classic weapons.



    oh yeah? your the guy who bitched and whined so much when your team got attention, and why did it get attention? UPDATE THREADS! i think you want attention more than most people, and part of that is the attention you get when you yell at people to leave you alone. for the sake of this thread not getting to far offtopic, xfire me if you have a reply.

    Let me reword that a bit, I would very much enjoy playing that map with h3 weapons, because they fufilled (?grammer) the name of their team by making a nice looking weapon set, nice grenade effects, equipment and various other things.



    :beating:By the way ironclad, I dont appreciate you calling me or saying that about me

  3. #123
    Senior Member ICEE's Avatar
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    Re: H3T Thread

    oh well thats tough luck then. by the way, i wasnt calling you a son of a whore... thats just an "angry phrase"

  4. #124
    The Child Pornographer Ki11a_FTW's Avatar
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    Re: H3T Thread

    Everyone hush up about this crap, get on topic please

  5. #125
    Senior Member
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    Re: H3T Thread

    Hurr crosshairs



  6. #126

    Re: H3T Thread

    Those actually look pretty decent, but what's with the shitty fuzzy pics?

  7. #127
    chilango Con's Avatar
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    Re: H3T Thread

    It's because he used shot tags on images that don't need them.

    The Gravity Hammer's FP anim doesn't look right. It needs to be at the ready to hit something, not holding it out in front of him like he is. Needs to be like this.

    Mauler looks good, as do the reticules. You obviously still need to fix the HUD overlay, so I won't say anything about that.

  8. #128
    Senior Member
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    Re: H3T Thread

    Quote Originally Posted by n00b1n8R View Post
    thanks, I can tell you appreciate the company.

    nice reticles. but fix the sillouete first :|
    Hopefully Masterz will fix it, I thought the reticles were okay but for some reason theres something weird about the Mauler one, should I redo it? Also is it me or is the plasma pistol reticle in Halo 3 separated more on the Y Axis

  9. #129
    Protoss Modding Team Shadow5561's Avatar
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    Re: H3T Thread

    The reticles are fine and I don't see anything wrong with mauler one.

  10. #130
    Mr. Humble Martini-562's Avatar
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    Re: H3T Thread

    I actually quite like the reticles, (hey I just want to able to hit something).
    But about that silhouet thing (whitish part of the hud), it seems very logical to me that the visor is so close to the player's face you shouldnt be able to see the silhouet or maybe just barely, But that could just be me.

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