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Thread: ATTN: We liek mudkips

  1. #261
    ******...you wish Flyboy's Avatar
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    Re: sup

    Quote Originally Posted by FriedMetroid View Post
    OMG you're right! Getting sniped from 300 feet away by a banshee you can't even see and dying in under a second and a half is fun! Not to mention how utterly realistic 2 heavy guns with no aim error at al is!
    By plasma? The guns on the banshee are accurate yes, but like most covenant weapons, as slow as hell. There's no way you can get accuratly hit by a banshee from that distance, let alone killed in a second and a half. Also, modern weapons nearly always fire straight, inaccuracy is usually based on the fact that people can't aim their weapon at the target during sustain fire, however, on a machine, you don't need to worry about recoil effecting accuracy, seeing as the machine will keep it straight on every shot. So technically, the guns on the banshee and ghost in H2 & 3 are more realistic than the guns in H1.
    Last edited by Flyboy; October 27th, 2007 at 01:55 PM.
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  2. #262
    Taiko Drums = Win
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    Re: sup

    Quote Originally Posted by Flyboy View Post
    By plasma? The guns on the banshee are accurate yes, but like most covenant weapons, as slow as hell. There's no way you can get accuratly hit by a banshee from that distance, let alone killed in a second and a half. Also, modern weapons nearly always fire strait, inaccuracy is usually based on the fact that people can't hold their weapon strait during sustain fire, however, on a machine, you don't need to worry about recoil effecting accuracy, seeing as the machine will keep it strait on every shot. So technically, the guns on the banshee and ghost in H2 & 3 are more realistic than the guns in H1.
    straight*
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  3. #263
    ******...you wish Flyboy's Avatar
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    Re: sup

    ^


    I'm not willing to read every single post for thirty pages, so don't blame me if this has been asked before. Are we going to have an Assult Rifle in here? I know its a Halo 2 mod, but without the AR, Halo just isn't the same any more.
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  4. #264
    halo.ru Rosco's Avatar
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    Re: sup

    Quote Originally Posted by Flyboy View Post
    ^


    I'm not willing to read every single post for thirty pages, so don't blame me if this has been asked before. Are we going to have an Assult Rifle in here? I know its a Halo 2 mod, but without the AR, Halo just isn't the same any more.

    Without the AR, it's a halo 2 mod. It wouldn't be halo anymore because it's not halo.
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  5. #265
    ******...you wish Flyboy's Avatar
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    Re: sup

    You know what I meant.
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  6. #266
    swag under pressure Boba's Avatar
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    Re: sup

    WOAH ROSCO YOU JUST BLEW MY MIND
    Last edited by Boba; October 27th, 2007 at 02:01 PM.
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  7. #267

    Re: sup

    Quote Originally Posted by Flyboy View Post
    There's no way you can get accuratly hit by a banshee from that distance, let alone killed in a second and a half.
    You've never played Halo 2 on Legendary have you.

    Quote Originally Posted by Flyboy View Post
    inaccuracy is usually based on the fact that people can't aim their weapon at the target during sustain fire
    Not always. And you have no idea at all how plasma rifles work. Nobody does.
    Quote Originally Posted by Flyboy View Post
    however, on a machine, you don't need to worry about recoil effecting accuracy, seeing as the machine will keep it straight on every shot.
    Especially considering the fact that wind and the vehicle's velocity have no affect whatsoever. Oh wait.
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  8. #268
    ******...you wish Flyboy's Avatar
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    Re: sup

    Quote Originally Posted by FriedMetroid View Post
    You've never played Halo 2 on Legendary have you.
    I've beaten it.


    Not always. And you have no idea at all how plasma rifles work. Nobody does.
    Any form of matter being propelled need force to drive it.

    <~~~~~~~[plasma] <---------|
    Travels [][][][][][][][][][]Force

    Now, in a way your right. We don't know how covenant weapons work, however, it still needs to be propelled a far distance at high speed, at a high temperature. The above model would have a very small recoil, however, to get all of the above you would likely need a very strong driving force. This would easily be generated by an explosion, and is likely the most efficient way. So the above model is possible, but if your trying to get an energy efficient weapon, not a good idea.

    However, an explosion would generate a back blast, and would have recoil. So the all of the heated plasma would be pushed into that electric thingamabober, current would be sent through that, causing an explosion which would propel the plasma in any given direction.

    <~~~~~~~~[Plasma]<----------->
    Travels[][][][][][][][][][]Explosion

    However, there is no barrel on the weapon, and the fact that an explosion would propel the plasma in a random direction. So this also doesn't make much of a weapon seeing as rounds are flying everywhere. That is unless the covenant have some kind of way to stop that.

    Now, here is the most plausible explanation. Magnetic fields. Plasma can be contained in a magnetic field, and would be much more accurate. The blue thingamabober at the end of the gun could likely have a negative field preventing the bolt from going up, down, backwards or sideways. Instead the bold would have no option but to go forward, and depending on how strong the field is, it would go at an appalling rate. Like this.

    [][][][][][][][]-- Field
    <~~~~~~~~~| Field
    Plasma [][][][]-- Field

    It would have no recoil, and would explain why the covenant guns are 100&#37; accurate when placed on vehicles.

    Especially considering the fact that wind and the vehicle's velocity have no affect whatsoever. Oh wait.
    The velocity wouldn't change anything, the shots would be grouped together yes, but would all go straight. The only thing that would change that would be weather conditions, and objects moving at that speed wouldn't be that effected.

    Last edited by Flyboy; October 27th, 2007 at 02:28 PM.
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  9. #269
    Intellektueller Bastinka's Avatar
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    Re: sup

    Very well done!
    It looks convincing to look like halo 2 in some parts :]

    Keep up the fantastic work.
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  10. #270
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    Re: sup

    Quote Originally Posted by Flyboy View Post
    ^


    I'm not willing to read every single post for thirty pages, so don't blame me if this has been asked before. Are we going to have an Assult Rifle in here? I know its a Halo 2 mod, but without the AR, Halo just isn't the same any more.
    Quote Originally Posted by CtrlAltDestroy View Post
    Our first and second issue (and soon third) MP maps were H2-content only; our SP won't be limited to just H2 content (although it is the majority). In fact, there's still tons we haven't showed to the public yet.
    It might show up in SP. And also Flyboy, please don't post long unrelated posts, in all honesty, people don't care because it doesn't matter. The same thing with the issue on the color of covenant technology. Just keep on subject, I don't want to see this topic turning into another spamfest like the PB2 topic.
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