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Thread: Gallery Topic (post your favorite work, or WIP's)

  1. #2841
    The Cake is a Lie. Jay2645's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by CtrlAltDestroy View Post
    Not all explosions involve combustion; nuclear explosions, for example.

    E: And supernovas.
    Blame the Discovery Channel.

    That Bill Nye the Science Guy's a liar.

  2. #2842

    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by Jay2645 View Post
    *Hiss*
    Player: Hey, wait... What's that hissing noise?
    *Explosive Decompression*
    I would kill for a game that did scifi stuff like that

  3. #2843
    The Cake is a Lie. Jay2645's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Remember kids, don't shoot Assault Rifles inside of airlocks.

  4. #2844
    chilango Con's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by higuy View Post
    the first map in sapien is called "HGK tennsion"
    The second pics are a map ive been workin on
    the last 2 pics are some stuff me and a friend have been doing but havent lately

    EDIT: WTF WIDE THEY GO TO SIDE!?
    Not much to see from the first map. Maybe post another pic? As the the other maps, they're really boring looking. Not fun at all.

  5. #2845
    Chasing Meteors Sever's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    So, anyone besides jay (whom I have no knowledge of any weapon tag work by him - no offense, jay) going to answer my three questions? I hate to be bringing it up again, but I just want multiple peoples' opinions on the subject.

  6. #2846

    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by Botolf View Post
    A ScifiFPS moment where the player is sucked into space suddenly and without warning would be godly, what with the the sheer unexpected nature of it. I'm hoping I'll get to pull such a scene off sometime, it'd be bloody awesome.
    me and cad had devised a plan a long time ago to make a small POA themed map where there was a room and when a player entered it, someone on the outside could press a switch and lock the person inside the room. 10 seconds later they would be sucked into space and killed. unfortunately he never followed up on his part >_> lazy bitch.

    So, anyone besides jay (whom I have no knowledge of any weapon tag work by him - no offense, jay) going to answer my three questions? I hate to be bringing it up again, but I just want multiple peoples' opinions on the subject.
    no

    no

    yes

  7. #2847
    Glorious Beacon of Light Disaster's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    any suggestions?

  8. #2848

    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by PenGuin1362 View Post
    me and cad had devised a plan a long time ago to make a small POA themed map where there was a room and when a player entered it, someone on the outside could press a switch and lock the person inside the room. 10 seconds later they would be sucked into space and killed. unfortunately he never followed up on his part >_> lazy bitch.
    Interesting, but imagine such a scene as a part of a single-player campaign, and the player lives after the event somehow. Kewlmuffins ensue!

  9. #2849
    Chasing Meteors Sever's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    So, the 'flashlight' key can't be set up to allow a dual-function weapon, but I can have a weapon that has a one-click fire, and two varying levels of overcharge shots? If this is correct, would it still be possible to make a group of weapons where you can only hold one weapon that still has a primary and secondary mode, but mode variance is controlled by the 'change weapon' key, ammo is taken from the same pool, and when picking up another weapon both are exchanged for a new weapon which also has a primary and secondary mode (the dropped weapon will always revert to primary mode when picked up again)?

  10. #2850
    The Cake is a Lie. Jay2645's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by sever323 View Post
    So, anyone besides jay (whom I have no knowledge of any weapon tag work by him - no offense, jay) going to answer my three questions? I hate to be bringing it up again, but I just want multiple peoples' opinions on the subject.
    I understand, I did some weapon work a while back, but nothing recent, and I never (Intentionally, about 5 guns of mine got leaked and I never got any credit for them) released any.

    Just for a quick overview of what weapons I HAVE made:
    Spartan Laser (Leaked, UMT Swamp Grove has a old version of it with placeholder everything while I worked on the tags for it. I fixed the bug with it not firing where you aimed it a while back, by the way.)
    H3 AR (Never went anywhere, was also leaked in UMT Swamp Grove. Only thing I still have of it is my old SP Campaign mods with it in there.)
    Chaingun (Leaked in UMT Archive, everyone credits Donut for it [Rightfully so, he did the original model and tag work], but I made some secret modifications to it, and I re-tagged the whole thing to make it feel more like a chaingun.)
    Radiation Launcher (Worst. Model. Ever. First attempt at modeling something, was also my first attempt at making something for Halo. Never finished)
    Lightsaber (WIP, it goes with my AT-AT from a while back)
    Noobinator (Don't Ask, don't tell. http://hce.halomaps.org/index.cfm?pg=3&fid=2842)
    Every Weapon in my first map (Well, a mod, technically. http://hce.halomaps.org/index.cfm?pg=3&fid=2677)

    So yeah, I HAVE had weapon experience, not anything major (Or released).

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