Page 2 of 10 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 96

Thread: The Counter-Strike: Source Thread

  1. #11
    *bump* ima_from_America's Avatar
    Join Date
    Oct 2007
    Location
    aaaaaaaaaaaaa
    Posts
    724

    Re: The Counter-Strike: Source Thread

    My s#itty graphics card only gets 13 FPS in CS:S. And it only runs in windowed at really low resolution. It's like watching a small boxy blur in stop motion with a webcam.
    Reply With Quote

  2. #12
    Senior Member fatso784's Avatar
    Join Date
    Jun 2007
    Posts
    243

    Re: The Counter-Strike: Source Thread

    I vote we should have our own cs:s server.
    Reply With Quote

  3. #13
    j͆ͪ͟c̓̊͜a̎ͨ̈́ͧṗ̵ ̏ͭ̃sͪ̊͊̒͌̒̏t͗͗ͩͮo̧̊̒̎̽̇̌̋ṗ̸ͪ͑ͩ̐ InnerGoat's Avatar
    Join Date
    Aug 2006
    Location
    j͆ͪ͟c̓̊͜a̎ͨ̈́ͧṗ̵ ̏ͭ̃s&#87
    Posts
    1,493

    Re: The Counter-Strike: Source Thread

    bacon get rid of one of your crappy gungame servers and make us a real one :awesome:
    Reply With Quote

  4. #14

    Re: The Counter-Strike: Source Thread

    Quote Originally Posted by InnerGoat View Post
    bacon get rid of one of your crappy gungame servers and make us a real one :awesome:
    :O

    k.

    even tho i just updated one of them with the new gungame python :o
    Reply With Quote

  5. #15
    ٩๏̯͡๏)۶ CN3089's Avatar
    Join Date
    Sep 2006
    Posts
    2,330

    Re: The Counter-Strike: Source Thread

    Quote Originally Posted by InnerGoat View Post
    bacon get rid of one of your crappy gungame servers and make us a real one :awesome:
    With a non-shitty mapcycle. Also, 100tick.
    Reply With Quote

  6. #16

    Re: The Counter-Strike: Source Thread

    Quote Originally Posted by CN3089 View Post
    With a non-shitty mapcycle. Also, 100tick.




    right now its just the standard maps... brand new install.

    dunno what kinda maps/mods you guys like to play.

    suggestions mb?
    Reply With Quote

  7. #17

    Re: The Counter-Strike: Source Thread

    100 tic is, from what ive read, not only detrimental to performance for a 24 man server, but isn't even possible with a windows server.


    not 100% sure, but i have it at 66 right now, with high fps.
    Reply With Quote

  8. #18

    Re: The Counter-Strike: Source Thread

    i upped the maxplayers to 40, well see how that goes.

    i doubt the server will ever even have more than 10 players in it anyway so meh.
    Reply With Quote

  9. #19

    Re: The Counter-Strike: Source Thread

    Not a 64 man.
    PLEASE.
    But yeah, I'd say dust2 and office
    Reply With Quote

  10. #20
    ٩๏̯͡๏)۶ CN3089's Avatar
    Join Date
    Sep 2006
    Posts
    2,330

    Re: The Counter-Strike: Source Thread

    Quote Originally Posted by blind View Post
    Not a 64 man.
    PLEASE.
    But yeah, I'd say dust2 and office
    Also aztec, cbble, contra, fire, mill, inferno, nuke, prodigy, piranesi, train
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •