Oh the hand, yeah I have noticed the hand snap, I don't really like that myself.
So in my spare time for doing stuff for snaf, I've got this:
And in FP:
Wire (no idea why the stock and some other areas show triangulation since I only used polys, while the others show just polys):
Tri's: 2143 (And I also just noticed i didn't get rid of the symmetry line on the trigger, so probably less than that)
This is roughly 4 hours of on and off work. I started it because (IIRC) rob mentioned that the h3 shotgun needed some lovin' too, instead of just the BR and AR.
That looks very nice, I love how you put some detail in the trigger area, which isn't the case with the stock Halo weapons. Maybe you could try adding your own personal touch to it, by adding stuff that isn't normally there, but trying to keep the Halo style. It looks great, and I hope to see it textured soon. Any chance that it will appear in a map/mod?
Lollin' at TeeK. Anyway, Snaf actually sent me some refs for new stuff for the shotgun, I might be adding some personal touches. And I don't know if I'll add the flashlight from Halo 3, it seems pointless. And as for if it's open source or not, I'll see. I'm definitely taking a look at open source, but I need to talk to WoL first. If I do release it open source, I'll release some anims for it too, but the bitmaps released would only be the baked versions, no normal maps or anything. =p
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