Just thought it'd be an interesting comparsion, all games displaying my favorite level (Deck) with my preferred method of destruction (Shock Combo) This video is unable to be displayed because the YouTube video tags were used incorrectly. Please review proper use of the tags here.
Last edited by Timo; November 22nd, 2010 at 08:07 PM.
Neat. UT3 was quite the jump.
You will probably see UnrealEngine 4 be a massive jump as well...
Wow, that's impressive when you see it laid out like that.
Nice comparison, +rep if I can.
the first one looks better than the second imo.
Originally Posted by Heathen the first one looks better than the second imo. I kind of agree. Specifically, the Shock Combo particles were a nice touch in the original Unreal, I don't know why they took them out in UT.
Originally Posted by Muki Hyena I kind of agree. Specifically, the Shock Combo particles were a nice touch in the original Unreal, I don't know why they took them out in UT. Don't forget they also dumbed down a lot of the map textures and made the Shock rifle itself fucking ugly.
Originally Posted by Pooky Don't forget they also dumbed down a lot of the map textures and made the Shock rifle itself fucking ugly. True. BUT THEY HAVE LIGHTS ON THE TOP OF THE LEVEL LIGHTS MAN That's like the LENS FLARE of early/mid-90's gaming
Originally Posted by Muki Hyena True. BUT THEY HAVE LIGHTS ON THE TOP OF THE LEVEL LIGHTS MAN That's like the LENS FLARE of early/mid-90's gaming Unreal and UT were 98/99 respectively... Unless you meant like the lens flare on games like Strike Commander...
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