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Thread: Quick-Crit 2008-2009

  1. #3551
    a bit of the old in-out Roostervier's Avatar
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    Re: The Studio Quick-Crit Thread

    Use ninja tags next time. The white text on the Source theme is more noticeable than the regular text.

    Also, mass had some good ideas with that. You should do it.

    e: Also, tapering (the already created model) would be easy. Just delete exactly half of the model. Then, rotate all the faces so that the front of the structure is converging. Then, move all the verts that are supposed to be in the middle back to 0. Then, use a symmetry modifier. Not too difficult, and your faces are still planar.
    Last edited by Roostervier; April 23rd, 2009 at 05:01 PM.

  2. #3552
    Post Apocalyptic Badass Corndogman's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Corndogman View Post
    Question, what angle do they usually taper at? Does it follow regular forerunner angles? It seems like 30 would be too much, so I'm thinking 15. (though It's not technically one of the angles, it is still used sometimes.)
    ?

  3. #3553
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by MetKiller Joe View Post
    Awesome job on that. The only thing I'd say is that it would benefit from some texture variation on the top. You seemed to use a variety on the bottom and then stopped for some reason after the middle.

    Also, that cage in the middle, I think it would look better if the cage was facing straight rather than at 45 degrees down.
    That's from last year lol, really really old shit

  4. #3554
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by =sw=warlord View Post
    some of the buildings in Halowars
    not made by bungie, doesn't count

  5. #3555
    Hmmm... MetKiller Joe's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Selentic View Post
    That's from last year lol, really really old shit
    Hehe, wasn't aware. Oh well.

  6. #3556
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: The Studio Quick-Crit Thread

    Very, very unfinished


  7. #3557
    Splendid! ExAm's Avatar
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    Re: The Studio Quick-Crit Thread

    Are you painting over a screenshot or is that from scratch?

    Your highlights and shadows are kinda wavy and the highlights in particular look a little like plastic. Try to smooth them out, as well as dull the highlights a little. We're talking painted metal here, which often adds a certain dull quality to reflected light.

    On the waviness, notice the shadows on the air scoop under the nose skew the perception of its shape.

    And, unless this is a night shot, brighten your shadows.
    Last edited by ExAm; April 24th, 2009 at 12:33 AM.

  8. #3558
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: The Studio Quick-Crit Thread

    Paintover. I could do it from scratch as I have a near-photographic memory where the Spitfire is concerned, but my proportions and perspective skills aren't the greatest.

    Wavy lighting is a problem, I know, but I'm still trying to get the hang of my tablet. I should probably adjust the sensitivity or something for the pressure sensor. That said, any close-up photo of a WWII fighter will show inconsistent and wavy highlights and shadows as no panel was perfectly smooth. This was particularly noticeable along rivet lines or curved sections. The highlight is the way it is because those squadrons with the time and resources to do so and a need for maximum performance would polish their aircraft regularly.

    Overall lighting intensity is low because it's going to be rather late in the evening.

    I'll see what I can do with the lighting on the carby scoop and the top plating of the fuselage, but the rest will probably remain as-is.

  9. #3559
    Looking for a concept gig Chainsy's Avatar
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    Re: The Studio Quick-Crit Thread

    The only way to get better, is to use references and not actually paint over it. You should really consider painting in the lighting to some extent, then adding dodge and burn afterward to help with volume and other things, I don't know much about old planes, but can help you on technique if you want.

  10. #3560
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: The Studio Quick-Crit Thread

    I only used the screen for a shape/proportion template and to get the panel joints in the exact right spot. The lighting on the original screen is nothing like what I added, because once I got the basic shape and colours down, I disabled the layer.

    Painted lighting is something I'd like to have done, but I'm pretty terrible at it. I dunno, I might go back and redo it later with painted lighting.

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