Then it needs a custom model :P, or a least edited with a little more detail.
Then it needs a custom model :P, or a least edited with a little more detail.
If it really is custom then you dont need the Sentinel Enforcer at all, make a entirely new sentinel :P
But in all seriousness, yes, I know CMT isnt going for accuracy.
However, the new pictures look better than before.
Edit: Blue lights on the Enforcer were for Shields.
I'm pretty sure the shield isn't generated by its legs.
Um, what the fuck are you guys talking about? They wanted to make a sentinel, so they did. Besides, it looks good.
Will it pick vehicles up?
Alright seriously for the Extras:
Easter egg of some sort =S (betcha have loads of those already)
Increase/Double health and/or shields?
*Sigh*. I was just pointing out that in the picture he posted, there are lights on the Enforcer besides the ones that generate the shields. Yes, I know that the shields are generated by the front arms. It was a joke.
Sadly, no. We couldn't figure out a way to make that happen (it's not quite as easy as "make it find a vehicle and if it's close enough have it crush it").
Yes, they are. I never end up getting the AO/Colored spec/normal/any of the fancy maps he makes with his skins - just the final product set up for CE, which is why my renders are often inferior.
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