I just started a game on Yoyorast V2 while running a build of OS, and guess what happened? The vehicles were there. *gasp* I'm so surprised.....NOT. Perhaps it was your faulty scripts from before. You've had issues with damn near everything else in the map, so why is this any different? You point the finger at everything and everybody but yourself, with no proof whatsoever.
You guys realize that there is a multi-team vehicle app out there and that if anyone who wanted to play it like that would simple download it and use that.
Apps are better for the Halo Community, to many idiots out there.
And the map works now. I've had plenty of reason to belive that external apps have messed up the scripts before but we've worked through issues and most things are compatible at this part.
I love how your criticizing me btw. You've made so many halo maps and know so much about how hard halo's netgame is to script on.
You can't seriously say that copying and pasting a dll into the CE directory is a hard thing to understand or do. People aren't that stupid.
I have made a few maps in the past, I know how to use the HEK. I may have never sat down and learned how to program in Halo's scripting language, but I do understand how they work. And on top of that, I created a script extractor a while back. I know a lot about Halo 1, 2, and 3 so how about you stop trying to change the subject off of yourself by pointing the finger at me. You just proved my point, good job.
Last edited by ShadowSpartan; October 7th, 2009 at 04:08 PM.
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