Hey all , i decided to start this thread , in hopes of getting everyone to share their UE3 modding info , even if its from tutorials , stuff like Kismet layouts and Material structures being shown off can always help develope something new , therefore i thought i would start this thread off by showing the kismet tree for getting your level to play as a 2d Platformer , just the basic camera set up as shown in the Demo game that comes with the engine.
Set up the Kismet like this , then place the camera in the right place , and it will attach to the player , thus giving you the base for a 2d platformer. If it does not work , i found that its because instead of using level load , its better to use "Level Startup" that way it ensures it starts when it loads.
I whipped this up in like 5 mins so its not that hard.
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