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Thread: Triggerable Avalanche, Possibly?

  1. #11
    chilango Con's Avatar
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    Re: Triggerable Avalanche, Possibly?

    Agreed, but if anyone can get the particle system working then I'd be glad to make the texture for it.
    Last edited by Con; December 12th, 2009 at 01:34 AM. Reason: that is all
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  2. #12
    left halo
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    Re: Triggerable Avalanche, Possibly?

    your post count
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  3. #13
    huehuehue annihilation's Avatar
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    Re: Triggerable Avalanche, Possibly?

    How about white fire?
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  4. #14
    Neanderthal Dwood's Avatar
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    Re: Triggerable Avalanche, Possibly?

    Quote Originally Posted by annihilation View Post
    How about white fire?
    That's essentially what it is, if I understand this correctly.
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  5. #15

    Re: Triggerable Avalanche, Possibly?

    Your best bet:
    Spawn a series of effects along the incline of a hill in a sequential order.

    Example diagram:
    \ = hill
    * = spawn point of effect

    \*
    .\*
    ..\*
    ...\*
    ....\*
    .....\*

    you can then script them all to spawn in a sequential order starting with the first initial point, and ending at the bottom of the hill. If your looking to make the player become engulfed in the avalanche, and assuming this is a sp map, i'd suggest making it cut to a cinematic when the effect becomes close to the player, flash a white screen, then show a new bsp indicating that the avalanche occurred.
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  6. #16
    The Prophet Brohammed
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    Re: Triggerable Avalanche, Possibly?

    I'd suggest looking at that Gears 2 map, make it look kind of like that, and make sure to have lots of fog like they did, to make the shitty avalanche hard to see.

    What's this for anyway?
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  7. #17

    Re: Triggerable Avalanche, Possibly?

    just rig something to a bunch of individual bones (or dummies) and use it as a biped playing a specific animation or something. you can even have the trees be a part of it and have them falling down and shit (assuming you can animate)
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  8. #18
    Taiko Drums = Win
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    Re: Triggerable Avalanche, Possibly?

    See how Leet did his flame grenade and try to evangelize and mill it around to work for an avalanche.
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  9. #19
    Neanderthal Dwood's Avatar
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    Re: Triggerable Avalanche, Possibly?

    i believe you can attach effects to an objects nodes. ill check tonight.
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  10. #20

    Re: Triggerable Avalanche, Possibly?

    yes you can, you add markers, #name i believe
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