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Thread: How to create Source quality effects in Halo CE

  1. #41
    Shaka when the walls fell sleepy1212's Avatar
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    Re: How to create Source quality effects in Halo CE

    i think the cave looks awesome

    but then again...maybe i'm not elite enough to know better
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  2. #42
    Senior Member Rambo's Avatar
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    Re: How to create Source quality effects in Halo CE

    Hey thanks.

    Leetness doesn't matter. It's realism i strive for, not fame. I just want to produce something I hope people will enjoy and that will endure for a long time, kind of how coldsnap and Hugeass do.
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  3. #43
    am I an oldfag yet? Heathen's Avatar
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    Re: How to create Source quality effects in Halo CE

    Quote Originally Posted by Rambo View Post
    It's realism i strive for, not fame.
    crystals self illuminate irl?
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  4. #44
    Untruely Bannable~ Inferno's Avatar
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    Re: How to create Source quality effects in Halo CE

    Quote Originally Posted by Heathen View Post
    crystals self illuminate irl?
    Yeah duh. Everyone knows that.


    ....

    Oh wait never mind.
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  5. #45
    Neanderthal Dwood's Avatar
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    Re: How to create Source quality effects in Halo CE

    I could say that crystals refract light emitted by other objects irl but i wont
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  6. #46
    am I an oldfag yet? Heathen's Avatar
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    Re: How to create Source quality effects in Halo CE

    right, because there is always light in caves :P
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  7. #47
    Shaka when the walls fell sleepy1212's Avatar
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    Re: How to create Source quality effects in Halo CE

    Quote Originally Posted by Heathen View Post
    right, because there is always light in caves :P
    you wouldn't know there were crystals if there wasn't.
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  8. #48
    Senior Member Rambo's Avatar
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    Re: How to create Source quality effects in Halo CE

    Listen. There's a cave somewhere in this world (I forget exactly where) that has such rare and exotic things, that it's completely off-limits to ordinary explorers. The reason is so that none of the specimens get damaged or disturbed while the scientists continue to investigate the strange nature of what's down there.

    For all we know, there could be irridescent crystals down there. just because nobody's seen them, doesn't mean they don't exist. people find rare oddities all the time. Look at the undersea discoveries that take place.
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  9. #49
    Senior Member bobsam's Avatar
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    Re: How to create Source quality effects in Halo CE

    Rambo... You are awesome at making points my friend.
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  10. #50
    +rep to cure coronavirus n00b1n8R's Avatar
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    Re: How to create Source quality effects in Halo CE

    The cave roof seems rather blocky and the banks of the river too steep (from flat to / in no space at all isn't cool).
    That help?

    Also, google quartz or whatever other crystal you want to emulate and work from pictures of that.
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