^This. I liked Halo 2, where there were both. I felt it mixed up the combat- they do have different types and classes of enemies, but elites/brutes are always the primary enemy, and having to take into account what type of leadership a certain encounter has adds, in my mind, a nice level of depth to the strategy.




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The politics themselves are a little hazy- I have a feeling Truth had been meaning to get rid of the Elites for a while, but we have no way to be sure. So yeah- you definitely have a point, but I accept the way Bungie made ODST.

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