It really doesn't matter, so long as you understand you need to extrude and are competent enough to do it. There are also official gmax tutorials. You just have to find them
Just open up the gbxmodel tag, if you don't mess with the shaders nothing will happen. Just go to the markers and find camera, under instances just mess around with the translation and rotation of the first instance.
That's what it looks like with translation set to 0,0,0 and the default rotation, if you play around with it you should be able to get it how you want.
Also, would you mind posting the vehicle/physics tag or whatever you modified to change the flight style since it seem like by default the thing seems damn near unflyable, and I (and probably a few other people) don't know much about vehicle physics.
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