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Thread: Buyer's Remorse - An open letter to the devs of H2V

  1. #141
    HA10 Limited's Avatar
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    Re: Buyer's Remorse - An open letter to the devs of H2V

    Quote Originally Posted by Kantanomo View Post
    the thing is that is fully possible to do you just need to do it manualy hell if i had the time i would put it in myself but i dont know how to read or figure out i,j,k coord system
    You say that is fully possible, yet you cant do it. What the heck are you basing your assumptions from? I havent see anyone else do it, so the only rational thought process is to use your own abilities, which as you've already said you do not know. Your talking rubbish.
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  2. #142
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    Re: Buyer's Remorse - An open letter to the devs of H2V

    i am working on it... entering data by hand sorta is slow TLYK
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  3. #143
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    Re: Buyer's Remorse - An open letter to the devs of H2V

    progress

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  4. #144
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    Re: Buyer's Remorse - An open letter to the devs of H2V

    So you opened 03b_newmombasa using gravemind, and you are copying the values from the "scenarios\objects\solo\earthcity\soccer_ball\socc er_ball.collision_model" tag into a brand new collision model tag in Guerilla. That is hardly custom, as you have no clue what those values actually do, and would not be able to create a completely new collision model from scratch. Also, there are hidden fields in that tag that you cannot access, which means the tag will not work properly, or at all for that matter.

    One more thing, don't try and deny what I said and say this is a completely custom tag. I extracted the tag into H2V tag format using my program, had the same exact values that you have displayed.
    Last edited by ShadowSpartan; June 9th, 2010 at 08:00 PM.
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  5. #145
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    Re: Buyer's Remorse - An open letter to the devs of H2V

    i know how it works it uses the x y z values on a grid and the point of the i j k is were the planes meet case closed d is direction

    and for the missing pieces i have a idea for that too

    im taking the soccer ball to make that thing in the video okay so kthnx bai
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  6. #146
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    Re: Buyer's Remorse - An open letter to the devs of H2V

    You sure d isnt the plane equation, or the intersection point of the ray, or the normal of the plane? Do you even know how BSP trees work?

    Also, you will all need to do this again for the render BSP planes.
    Last edited by Limited; June 9th, 2010 at 08:26 PM.
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  7. #147
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    Re: Buyer's Remorse - An open letter to the devs of H2V

    this thread is
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  8. #148
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    Re: Buyer's Remorse - An open letter to the devs of H2V

    yeah i know i will like i said it is a long process
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  9. #149
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    Re: Buyer's Remorse - An open letter to the devs of H2V

    did you know that collision models were imported to there "tool" with a jms file O.o

    Code:
    tool  release pc 02.09.04.09422  Sep  4 2004 04:18:15    Sat Sep 04 04:35:26 2004        zachr      1.3 secs data\objects\weapons\grenade\plasma_grenade\collision\plasma_grenade_collision.jms
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  10. #150
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    Re: Buyer's Remorse - An open letter to the devs of H2V

    Quote Originally Posted by Kantanomo View Post
    did you know that collision models were imported to there "tool" with a jms file O.o
    Yes, I know that, and so do a lot of other people. We don't have the option to compile collision models from jms files in the released version of H2Tool though.
    Last edited by ShadowSpartan; June 9th, 2010 at 08:51 PM.
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