
Originally Posted by
Bungie Weekly Update
Man in the Mirror
And while we’re on the subject of getting glimpses, Ken Taya wants to know when we’re gonna reveal one of the multiplayer maps he’s been working on to our lovely at home audience. I keep telling him that Reflection just might be at the top of my Best Looking Halo Maps of All Time list, but he’s not happy with personal praise alone. He wants you to see it in its entire gob smacking glory. The warm wood floors, polished to a high gloss finish. The metal, the marble, and the mountains just outside the massive glass windows. The vibrant, turning hologram of planet Reach suspended above the central hall. The revelation that though this space has a spectacular new aesthetic – it’s all ensconced around a space you’re already intimately familiar with.
Did I tell you that when Marcus noted Reach’s multiplayer maps were taken straight from the campaign that we weren’t telling you the full story?
Ken tells me Reflection has the biggest cube map in the game. I have no idea what that means, but I’m not lying when I tell you that this sucker looks spectacular.
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