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Thread: [Map] Coagulation

  1. #121
    a bit of the old in-out Roostervier's Avatar
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    Re: [Map] Coagulation

    Well, if you sped up the projectile 1.2 times faster, set up a proportion and take it off its magnetism please, they are right, it is hard to aim(or, it is to me, I am used to the lead). And I wanted to rep you for the unique anims as well, but it said I had to spread some around .
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  2. #122
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    Re: [Map] Coagulation

    please speed up the bullet enough that it seems that theres little or no lead

    or just do whatever the hell you were doing in the first place
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  3. #123
    Sparkling Wiggles! TPE's Avatar
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    Re: [Map] Coagulation

    damn i REALLY wanted a midship

    as for "auto aim" keep it on the BR, kill it off the sniper
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  4. #124
    Splendid! ExAm's Avatar
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    Re: [Map] Coagulation

    Quote Originally Posted by CtrlAltDestroy View Post
    Actually, the autoaim was never edited in the first place. The projectile was just 1.2 times faster.

    I used the term autoaim because it seems to be more "universally known".
    I thought the sniper projectile was already fast enough that it reached the other end of the map by the time the trigger was pulled...
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  5. #125
    Splendid! ExAm's Avatar
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    Re: [Map] Coagulation

    Patrickssj?
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  6. #126
    [H2V]Megåx megaxp's Avatar
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    Re: [Map] Coagulation

    aww.. upload midship :O!
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  7. #127
    (Slyr)Bleach/MythicUltra
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    Re: [Map] Coagulation

    so the real coag is going to be released this weekend. YAY!
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  8. #128
    Senior Membe Syuusuke's Avatar
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    Re: [Map] Coagulation

    Well not, "real" but better then before =)
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  9. #129
    (Slyr)Bleach/MythicUltra
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    Re: [Map] Coagulation

    i'm assuming the
    better than before
    coagulation is going to be out tomorrow.
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  10. #130
    Senior Membe Syuusuke's Avatar
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    Re: [Map] Coagulation

    I'm assuming the

    Release should arrive shortly (this weekend mb)
    would mean today (since it didn't come out on Saturday).

    but the "mb" makes me lose some hope.
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