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Thread: Halo: Reach Discussion

  1. #3681
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Halo: Reach Discussion

    Quote Originally Posted by Pooky View Post
    Pretty much this. What really made Halo 1's MP great is that you were almost never completely helpless. Everything was counterable, and a sufficiently clever player with good aim could survive just about anything. Reach MP has far too many situations you can get into where there is no counter and no defense, and all the changes I've proposed have been made with that in mind.




    If you look back at Halo 1, the melee attacks were still quite powerful. The main thing that made them balanced related to other attacks was the lack of autoaim, and more importantly the lack of lunge. I can't stress just how much I hate melee lunge. Melee attacks no longer require any sort of aiming, and the lunge function itself seems wildly inconsistent. Sometimes it won't lunge a guy 2 inches in front of me, sometimes I get lunges so far and fast it seems like there's a rocket up my ass.


    Reach is basically a good game. With a few small improvements, it could be a dramatically better game. If no one complains, nothing gets changed. Hell, game testers are basically paid to complain. Some of us are a little more harsh in our complaining (I make no excuses), but that doesn't mean the complaints aren't valid.

    I always try to give well thought out reasons for my bitching, and as someone who's been taking Halo too seriously from the very beginning I think it's safe to say I know the series' gameplay at least as well as the developers.
    Yeah, I know it's all about the lunge. I've been bitching about that since 2004. But it still took three melee hits to kill someone in Halo 1. Bungie, reset it pl0x.
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  2. #3682
    It Isn't Easy Being Green DarkHalo003's Avatar
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    Re: Halo: Reach Discussion

    Quote Originally Posted by Warsaw View Post
    Yeah, I know it's all about the lunge. I've been bitching about that since 2004. But it still took three melee hits to kill someone in Halo 1. Bungie, reset it pl0x.
    I like the Lunge. It means I can actually hit someone.
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  3. #3683
    HA10 Limited's Avatar
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    Re: Halo: Reach Discussion

    Great, we have Lodex whos absolute rubbish in SWAT, chatting about his penis and singing babycakes.

    E: We just got matchmade up with Snave, locked the map down like crazy on SWAT
    Last edited by Limited; October 5th, 2010 at 07:11 PM.
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  4. #3684
    Back for the Russian Halo p0lar_bear's Avatar
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    Re: Halo: Reach Discussion

    Quote Originally Posted by DarkHalo003 View Post
    I officially sympathize with the melee people now. I just played a game of Team Slayer on Pinnacle and half of my deaths could have been avoided if the melee wsn't so unbalanced between two spartans. I play Invasion a lot, so usually I just back away as an Elite or can shoot enough bullets to get the melee kill first. But in Team Slayer, I literally hit myself because of all of the times I died from double melees that I probably shouldn't have. Nothing is worse when you get that melee and start blasting away at your enemy at point blank, but still die from that second fast melee attack. It's just quirky and generally stupid in Team Slayer games.
    What Bungie doesn't realize is, while just anyone can run around top speed beating people into a pulp with a homing, 2-hit melee kill, not just anyone can decide within the one precious second you get before Hurfen McDurfen's bumper-spamming registers as an actual press on what to do.

    As stated, melee attacks wiping out the entirety of someone's shields is retarded. Someone choosing to bum rush you while you're staring them down with a fucking gun should be punished outright for stupidity of that magnitude. Instead, the person choosing to shoot is basically being punished for bringing a gun to a knifefight that was advertised as a firefight, and is given a limited window of opportunity to be forgiven of such a horrible sin.
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  5. #3685
    halord Futzy's Avatar
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    Re: Halo: Reach Discussion

    BXR is back
    R+RY+Melee
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  6. #3686
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Halo: Reach Discussion

    Quote Originally Posted by DarkHalo003
    I like the Lunge. It means I can actually hit someone.
    If you require lunge to hit your target with a melee, then you suck at the game. Sorry to sound like an ass, but nobody should require a computer to compensate for their lack of skill. All you have to do is run up to someone point blank and hit "B" to land a legit melee, so you shouldn't be rewarded for pressing said "B" before you are actually in swinging range. Rather, you should be punished by getting your ass handed to you for being premature in your button press. It's fucking stupid what they do with Halo 2-Reach.
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  7. #3687
    HA10 Limited's Avatar
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    Re: Halo: Reach Discussion

    Hah Malloy got mute banned.
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  8. #3688
    Senior Member thehoodedsmack's Avatar
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    Re: Halo: Reach Discussion

    I agree with the lot of gentlemen in this thread on the melee issue.

    What Should Have Been:

    "It sucks when you're trying to melee someone, but they turn around at the last second."
    "Let's make melee attacks do a fair bit of damage from any direction, to compensate for such scenarios, including finding oneself in close-quarters with a light weapon."
    "Good idea. Different weapons should do different melee damage, too. It would be crazy if swinging a heavy shotgun did the same damage as a hard-hitting pistol-whip."

    What Is:

    A system that needs improvement.

    Honestly, the only melee system worse than Halo's is CoD's knifing.
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  9. #3689
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Halo: Reach Discussion

    I'M SO KEWL GUISE I HAS TACTI-COOL KNIFE WATCH AS I SPRINT AROUND THE MAP KILLING UR FAGGOT ASSES WITHOUT BULLETS LULULULULULULUL...


    Now that I think about it, there's a lot of that going on in Reach with the melee, and to a certain extent, the shotgun. Oh, the plasma pistol too...and you can't counter because if he has those guns, you invariably do not.
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  10. #3690
    It Isn't Easy Being Green DarkHalo003's Avatar
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    Re: Halo: Reach Discussion

    Quote Originally Posted by Warsaw View Post
    If you require lunge to hit your target with a melee, then you suck at the game. Sorry to sound like an ass, but nobody should require a computer to compensate for their lack of skill. All you have to do is run up to someone point blank and hit "B" to land a legit melee, so you shouldn't be rewarded for pressing said "B" before you are actually in swinging range. Rather, you should be punished by getting your ass handed to you for being premature in your button press. It's fucking stupid what they do with Halo 2-Reach.
    No, I'm accustomed to not having to be at coordinates 0,0,0 to melee someone. By Lunge I mean the magnetism to the other player when you melee, not the actually length and leaping forward as you do it. Halo 1's was flawed for multiplayer because then melee was virtually pointless with the exception of assassinations (if the player was actually still enough in the first place). I don't think I've ever been killed in an actively serious battle in Halo PC Multiplayer by a melee attack. Do I think that melee-time should be increased? Yes. Do I think having a damage adjustment would be nice? Yes. Do I think any other adjustments that might jeopardize the validity of having melee in the first place (like removing the lunge)? No. I'm pretty decent at this game and I'm mediocre at Halo PC. I can honestly say I have more FUN when I play Halo Reach than Halo 1, which includes the auto-melee lunge. It's just what I find fun in a Halo game (not the melee-rush, just the fact that I can actually land a melee when it seems reasonable).

    If you take out melee then the only point to Reach is use power weapons, equipment, and spam grenades. Considering how boring that'd be, be thankful a good team of designers made the melee somewhat useful.

    The Shotgun should be removed from spawning in Invasion. It's already one of the loadouts and gives you advantage in almost any situation against the Elites for the 3rd Phase (before the Core is stolen).

    The Plasma Pistol is actually somewhat balanced now and is somewhat more useful without being Halo2's abomination.
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