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Thread: [GALLERY] Moses's Artwork

  1. #151
    nnh Ifafudafi's Avatar
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    Re: [GALLERY] Moses's Artwork

    I'm still trying to get the words and logos to work right in Halo, but man, this is so awesome that it's awesome. In so many ways. This is what you guys'll be using in ASCM:





    I love the fact that I don't have to use that lolhueg whatever-the-hell-it-is on the front of the pistol. It makes the weapon look original but still feel like Halo, which is exaclty the aesthetic I'm going for.
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  2. #152

    Re: [GALLERY] Moses's Artwork

    It's a camera that links to the users eyepiece/hud and when zoomed it displays from the magnums point of view. making it better than an optical scope or iron sights. That's what I'm thinking it is anyway. Also, the safety pin isn't displaying. And about the text, you probably should have Icee detatch it to separate elements so you can make it a separate shader. Might work better that way.
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  3. #153
    A V A L O N TeeKup's Avatar
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    Re: [GALLERY] Moses's Artwork

    Gorgeous pistol.
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  4. #154
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: [GALLERY] Moses's Artwork

    Quote Originally Posted by Moses View Post
    It's a camera that links to the users eyepiece/hud and when zoomed it displays from the magnums point of view. making it better than an optical scope or iron sights. That's what I'm thinking it is anyway. Also, the safety pin isn't displaying. And about the text, you probably should have Icee detatch it to separate elements so you can make it a separate shader. Might work better that way.
    It IS the scope. But other than that, you're correct; it's where the "2x Smart Linked Scope" comes from in the original manual.
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  5. #155

    Re: [GALLERY] Moses's Artwork

    okay, I've given h3freak and Ifafudafi enough time to privately mess with the magnum before I released the resources. HERE YALLLL GO
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  6. #156
    Amit's Avatar
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    Re: [GALLERY] Moses's Artwork

    That's one sexy pistol without that optical scope on the front of it. Shaders are excellent as well, which is pretty much what makes this gun look so good apart from the model.
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  7. #157
    RickRotate'd.
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    Re: [GALLERY] Moses's Artwork

    Really loving that Pistol/Magnum, great work.
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  8. #158
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    Re: [GALLERY] Moses's Artwork

    That pistol is amazing :O

    I really got to re-install Halo and CE after seeing some of the newest work for it.
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  9. #159

    Re: [GALLERY] Moses's Artwork

    I always wanted to see the M6D/G pistols without the scope. Looks pretty awesome. I would make the laser sight darker and give the front sight a more defined glow, though. The skin's looking pretty monotonous at the moment, though I imagine it's not finished yet.
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  10. #160

    Re: [GALLERY] Moses's Artwork

    No, it's finished, and honestly I wont really change much on it. I know it's bland but that's because I don't want to put all kinds of heavy wear details and gradients on it. I wanted to make something more Crysis style pristine for once. I asked snaf for feedback on what a real military gun's wear and tear would look like and came up with this. Go ahead and say you don't like my style choice, It doesn't bother me. I'm using it in Oblivion and I expect others to use it in much better engines than Halo CE's so as to make it look as good as it can be. So yea, I'm happy with it and if you're not then sorry about your luck.

    I'll probably increase the size of the glow radius a little on the front red sight. I like the tone of the laser though so I don't want to change it.
    Last edited by Moses; October 19th, 2010 at 04:44 PM.
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