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Thread: Quick-Crit 2011

  1. #131

    Re: Quick-Crit 2011

    Something is really awkward about that perspective. Can't tell what it is though. Just unpleasant to the eye.

  2. #132

    Re: Quick-Crit 2011

    its not perspective, its isometric.

    thats whats throwing you off :P

  3. #133
    Senior Member =sw=warlord's Avatar
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    Re: Quick-Crit 2011


    Working on a orbital glassing scenery.
    Animations are very rough, the particles still need their charge up and cool down effect but I'd like to know if there's anything I should add before finishing it.

  4. #134
    It Isn't Easy Being Green DarkHalo003's Avatar
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    Re: Quick-Crit 2011

    If you look at the Cruisers on Highlands from Halo Reach, they glass with their plasma beams in intervals. In other words, the beam would discharge for about 5-7 seconds and then stop, then continue some seconds later. The beam also would not move as fast what yours is when it moves around, though I think it has more to due with your animations being rough than anything else.

  5. #135
    Senior Member Rainbow Dash's Avatar
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    Re: Quick-Crit 2011

    That's a rather low orbit for an orbital glassing.

  6. #136
    Next time, we eat Rudolph ThePlague's Avatar
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    Re: Quick-Crit 2011

    Shouldn't the sky be red/orange? After all, they're burninating the countryside.

  7. #137
    Senior Member =sw=warlord's Avatar
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    Re: Quick-Crit 2011

    Quote Originally Posted by ThePlague View Post
    Shouldn't the sky be red/orange? After all, they're burninating the countryside.
    You mean like this?

  8. #138
    Splendid! ExAm's Avatar
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    Re: Quick-Crit 2011

    Iiiiiit's


    Doodletime


  9. #139
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Quick-Crit 2011

    Nice. I see that you figured out the perspective of feet and things.

    Quote Originally Posted by DarkHalo003 View Post
    If you look at the Cruisers on Highlands from Halo Reach, they glass with their plasma beams in intervals. In other words, the beam would discharge for about 5-7 seconds and then stop, then continue some seconds later. The beam also would not move as fast what yours is when it moves around, though I think it has more to due with your animations being rough than anything else.
    And if you read the books, you would know that the Covenant don't usually use beams to glass. They charge up the big plasma bolt guns and let it fly en masse. The energy projectors were more for digging.

    Oh wait, sorry, I forgot that Bungie fucked it all up.
    Last edited by Warsaw; May 20th, 2011 at 12:56 AM.

  10. #140
    It Isn't Easy Being Green DarkHalo003's Avatar
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    Re: Quick-Crit 2011

    Quote Originally Posted by Warsaw View Post
    Nice. I see that you figured out the perspective of feet and things.



    And if you read the books, you would know that the Covenant don't usually use beams to glass. They charge up the big plasma bolt guns and let it fly en masse. The energy projectors were more for digging.

    Oh wait, sorry, I forgot that Bungie fucked it all up.
    Actually, the books aren't exactly canon in terms of visuals because they can be interpreted by anyone as anything. At least in the games we can actually see what the CREATORS of the Halo Universe wanted a glassing to look like. The reason why I think the writers in the books said that a plasma bombardment led to glassing is because that's how it was traditionally done in Sci-Fi up to that point, for example, as in Star Wars: Knights of the Old Republic.

    Point being, you can't say Bungie fucked up canon because they create the legitimate canon. Any other errors are done by Microsoft Game Studios. Halo 3 introduced the first time Halo fans were able to actually see a glassing. It is by that standard that is how a glassing is done by the Covenant.

    My post was also to help Warlord's glassing plasma beam and the method of using the glassing plasma beam by the Cruiser. Your argument is irrelevant because I was directing assistance to Warlord based on what is actually seen in the games and can be comparable for a reference. The way the Cruiser glasses currently is not accurate in comparison to what is seen on Highlands. Not that the point is to disestablish your argument, it's just I was trying to provide accurate reference for someone's methods and similar assets in their work.

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