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Thread: Quick-Crit 2011

  1. #151
    Senior Member Rainbow Dash's Avatar
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    Re: Quick-Crit 2011

    hahh
    hah

    hahahahahah

  2. #152
    It Isn't Easy Being Green DarkHalo003's Avatar
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    Re: Quick-Crit 2011



    The concept is just a simple one that took no more than 30 minutes to dish out. It's more or less a reference point for me so I know what to draw in a better form/perspective next time I decide to draw it. Also, black pen is messy and makes it tough to draw nice things. I should have used a pencil.

    At least that way it could have had dimension.
    Last edited by DarkHalo003; May 21st, 2011 at 01:21 PM.

  3. #153

    Re: Quick-Crit 2011

    Quote Originally Posted by DarkHalo003 View Post


    The concept is just a simple one that took no more than 30 minutes to dish out. It's more or less a reference point for me so I know what to draw in a better form/perspective next time I decide to draw it. Also, black pen is messy and makes it tough to draw nice things. I should have used a pencil.

    At least that way it could have had dimension.
    still not sure if troll.

  4. #154
    Senior Member Rainbow Dash's Avatar
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    Re: Quick-Crit 2011

    ban darkhalo for trolling

  5. #155

    Re: Quick-Crit 2011

    Don't need crit at the moment. But I need some serious help. Why in the hell is this happening? I've tried portals, they don't help either... or if they're supposed to I guess I'm doing them wrong. I've been messing with this for days, can't seem to figure out what's going on though. Obviously the geometry comes back after I move the camera, but not at the expense of more disappearing.

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  6. #156
    Senior Member Rainbow Dash's Avatar
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    Re: Quick-Crit 2011

    rasterizer_stats 2 screenshot please, and the total triangles in your model.

  7. #157
    Neanderthal Dwood's Avatar
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    Re: Quick-Crit 2011

    You exactportal'd too much i bet.

  8. #158

    Re: Quick-Crit 2011

    Quote Originally Posted by Dwood View Post
    You exactportal'd too much i bet.
    I don't have any exact portals in there. Or any portals at the momment. They don't seem to help anything as much as I would like. Regular portals do okay, but I still have geometry culling everywhere....

    Hm... 3ds Max says 50,692 triangles.

    Although it seems that sapien thinks otherwise... guessing scenery?


  9. #159
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Quick-Crit 2011

    Quote Originally Posted by DarkHalo003 View Post
    Lol. I was just kidding around.

    Attachment 2106

    I actually got something. A bit of concept work I drew up of what I think a Forerunner Spartan would be like. I know it's not professional, but I was aiming for simplicity over master piece. I made the mistake of not drawing on graph paper too, but that's besides the point. It's a rough concept, mind you, but any suggestions would be nice.
    @picture

    I raise you one concept:


    Mind you, I drew that six years ago. If I did it again, would make a few, ahem, alterations. This is little more than a smoothed out Mk. V, honestly.

  10. #160
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    Re: Quick-Crit 2011

    @Bob

    Fix your co-planars.

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