Looking really nice sel. Hope you'll release it soon, and please keep the classic weaponset!
Sel, based on the map design I still think you should visually seal the "walkway" area with some kind of force field. Don't make it block projectiles or anything but just make it look like that entire perimeter walkway is actually sealed, given that there are doors leading to it. Do the same thing with the upper level where the flags are, then make the entire center area an exposed vacuum with appropriate sound effects (muffled).
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