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Thread: Please give me feedback on my mod (PLEASE READ BEFORE REPLYING)

  1. #11
    "Think Different" Masterz1337's Avatar
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    Re: Please give me feedback on my mod (PLEASE READ BEFORE REPLYING)

    How old is this kid?

  2. #12
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    Re: Please give me feedback on my mod (PLEASE READ BEFORE REPLYING)

    Somewhere between 12 and 14 probably :P

  3. #13

    Re: Please give me feedback on my mod (PLEASE READ BEFORE REPLYING)

    marcus, did you come from halomaps?




    also: this brings back memories from when we were still hex-editing offsets in mapfiles when IronForge posted his giant per-map XML lists of all the offsets for everything.

    PPF-o-matic anyone?

  4. #14
    Slightly Insane JackalStomper's Avatar
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    Re: Please give me feedback on my mod (PLEASE READ BEFORE REPLYING)

    Quote Originally Posted by neuro View Post
    marcus, did you come from halomaps?




    also: this brings back memories from when we were still hex-editing offsets in mapfiles when IronForge posted his giant per-map XML lists of all the offsets for everything.

    PPF-o-matic anyone?
    ahh the memories...


    wait a minute those days SUCKED.

  5. #15
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    Re: Please give me feedback on my mod (PLEASE READ BEFORE REPLYING)

    Quote Originally Posted by neuro View Post
    marcus, did you come from halomaps?
    Halomaps is home to some of the most creative and best projects for Halo CE.

  6. #16
    Senior Member =sw=warlord's Avatar
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    Re: Please give me feedback on my mod (PLEASE READ BEFORE REPLYING)

    Quote Originally Posted by TM_updates View Post
    Halomaps is home to some of the most creative and best projects for Halo CE.
    Doesn't really say much when the majority of the CE community is imitative not innovative.

    Hey Marcus.
    On behalf of modacity:
    Click image for larger version. 

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    Last edited by =sw=warlord; November 28th, 2011 at 06:39 AM.

  7. #17
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    Re: Please give me feedback on my mod (PLEASE READ BEFORE REPLYING)

    Halomaps is the home of two innovative decent projects:
    - Project Lumoria: innovative in the sense that it creates a new SP campaign, storyline, BSPs, encounters, inclusion of e3 2000 style tags etc...
    - The Flood Campaign (aka Inferi Redivivus): also adds entire new campaign levels based off the flood stories and also includes entirely new custom forerunner and covenant assets of high quality.

    You people love to talk down about Halomaps, while it is the home of some of the most interesting projects in the Halo community. Sure some of the more "average" members may be/act childish, but the same can be said of this community if you look at all the hate going on. And either way that should be no reason to look down on a community as a whole.

  8. #18
    Senior Member =sw=warlord's Avatar
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    Re: Please give me feedback on my mod (PLEASE READ BEFORE REPLYING)

    Quote Originally Posted by TM_updates View Post
    You people love to talk down about Halomaps, while it is the home of some of the most interesting projects in the Halo community. Sure some of the more "average" members may be/act childish, but the same can be said of this community if you look at all the hate going on. And either way that should be no reason to look down on a community as a whole.
    Loving the sterotyping there L0dex.
    I don't hate on Halomaps as a whole, I'm glad there's even an archive of the maps from the past releases.
    Given that I said the CE community and not Halomaps you really did jump the fence a little there.

  9. #19
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    Re: Please give me feedback on my mod (PLEASE READ BEFORE REPLYING)

    It was possible to interpret it as being implied since your "negative" response towards the CE community was in reply to my "defense" of Halomaps. Just saying.

  10. #20
    Gar TVTyrant's Avatar
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    Re: Please give me feedback on my mod (PLEASE READ BEFORE REPLYING)

    Here's the thing about Halomaps: It kinda blows.

    The users are annoying, Dennis isn't a very good mod, and the lack of intelligent conversation hurts physically.

    That said, it is one of the only places where Halo OC is still being produced at a good level. Its too bad none of them ever do anything with it though since there are 1000 modelers and no skinners/unwrappers/taggers/anybody who can do anything but model.

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