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Thread: "Halo 4: I Get a Woman!" - Sgt. Mjr. A.J. Johnson, RIP

  1. #1891
    Amit's Avatar
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    Re: Halo 4, now on your xmom 360

    The high walls and narrow passages in the teaser video reminds me of Infinity. It's too bad they look like they are cell-shaded. Looks really nice, but not what I'd expect to see in a Halo game. Then again, everything else new in Halo 4 isn't anything I'd expect to see in Halo *cough* anime armour *Cough*

    Quote Originally Posted by Zeph View Post
    Given it be as open as Custom Edition in terms of content creation of course. Scaleform library interface, tag parsing/manipulation callbacks for Lua, custom game mode slots, dedicated servers as a foundation for connectivity to prevent the XBL ToS from getting in the way, and an open art authoring pipeline of course.
    Hahahahaha. Oh you.
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  2. #1892

    Re: Halo 4, now on your xmom 360

    Beam rifle is in the game. Yay, I guess.
    This video is unable to be displayed because the YouTube video tags were used incorrectly. Please review proper use of the tags here.
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  3. #1893
    lol modacity Timo's Avatar
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    Re: Halo 4, now on your xmom 360

    Quote Originally Posted by Zeph View Post
    You know, the more I think of it after seeing it in motion, the more I think this game getting to PC wouldn't be so bad. Given it be as open as Custom Edition in terms of content creation of course. Scaleform library interface, tag parsing/manipulation callbacks for Lua, custom game mode slots, dedicated servers as a foundation for connectivity to prevent the XBL ToS from getting in the way, and an open art authoring pipeline of course. I might actually buy it if that were the case.
    A man can dream.
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  4. #1894
    "Think Different" Masterz1337's Avatar
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    Re: Halo 4, now on your xmom 360

    Booo. Always hated the beam rifle. It's just a human sniper... but with overheat. Much rather have seen them fix the focus rifle instead so it didn't suck.
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  5. #1895
    Kid in the Hall Kornman00's Avatar
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    Re: Halo 4, now on your xmom 360

    Quote Originally Posted by Zeph View Post
    Scaleform library interface, tag parsing/manipulation callbacks for Lua, custom game mode slots, dedicated servers as a foundation for connectivity to prevent the XBL ToS from getting in the way, and an open art authoring pipeline of course. I might actually buy it if that were the case.
    Last I checked, they're not using the turd bucket known as Scaleform. Lua is only good if the users are fucking . Tags aren't meant to be changed at runtime. Megalo scripts already drive the MP engine.
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  6. #1896
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Halo 4, now on your xmom 360

    Quote Originally Posted by Kornman00
    ftfy
    Touché!

    Quote Originally Posted by DarkHalo003 View Post
    Sometimes all it takes is 37 seconds.

    I don't mind that players can't pick up grenades off of other players by default. Halo really needed a way for all players NOT to spam grenades.
    Now all it needs is a way for all players to NOT spam melee! Grenades are actually much more tolerable. I'll take infinite grenades over rapid-fire, two-hit melee kills with lunge assist any day.
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  7. #1897

    Re: Halo 4, now on your xmom 360



    Kinda still getting that "Bungie didn't do Halo right" vibe from 343i. But I'm still looking forward to the game.

    Cortana is bonkers too.
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  8. #1898
    The Silent Photographer Zeph's Avatar
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    Re: Halo 4, now on your xmom 360

    And who was it that didn't believe me that the background art for that trailer was a matte painting? Well, there's your fucking proof.
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  9. #1899
    Kid in the Hall Kornman00's Avatar
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    Re: Halo 4, now on your xmom 360

    wtf, who the fuck uploads 360p videos anymore
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  10. #1900
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    Re: Halo 4, now on your xmom 360

    Quote Originally Posted by BobtheGreatII View Post
    Ha!, loving that they put 117 in braille on the front of the suit xD
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