I actually have one other type that is meant to be an older variant (think pre-dreadnought vs. dreadnought) of it. I'm in the process of making a page containing profile comparisons among the types (Old Battleship, New Battleship, New Gunship, New Carrier). Still working on the rival faction's versions. I call them Panzer Luftshiffen (PzL).
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move the planes and double up. should have one pair fore and one aft. a single large pair by what would be the sail on a sub is distinctly modern-looking, if you're going for the subs of the sky vibe then it should be a lot more visually similar to a ww1 u-boat.
I'm actually not. I'm going more for an "Iowa-class in the sky" look and I want it to have a keel. Two vertical planes would not give me the aesthetic I'm after and would harm turn ability because two rudders not on the same vertical line creates two separate turning points.
Now, doubling up engine pods is something I probably will do. However, the nacelles are supplementary rather than dedicated. Primary forward thrust is provided by angling the lifting engines forwards. The nacelles basically give you a boost in whatever direction you need to go; it's one of the primary design differences between this later model and the ones before it. The downside is that you are consuming more steam and thus have less available to power your cannons.
These things stay aloft by combining heated up helium inside self-sealing bags to increase buoyancy and downward thrust to make up the rest. The heating is provided by catalysed decomposition of hydrogen peroxide; the primary product of such a reaction is steam, which is used to drive the turbofans. Excess is sent into the main guns, which are kept loaded at all times, then to point defence, and then to condensers where the water can be reheated or used for drinking/hygiene. Whatever can't be reused gets vented underneath, forming a billowing cloud at altitude.
Yes...I know how to airship.
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