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Thread: Battlefield Tri-hard

  1. #3701
    Next time, we eat Rudolph ThePlague's Avatar
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    Re: Battlefield Tri-hard

    Have to use Sony vegas now, premiere doesn't want to work with Windows 8 anymore. Took half a day to find out the right render settings. I can make them better too, will just make the file bigger.
    This video is unable to be displayed because the YouTube video tags were used incorrectly. Please review proper use of the tags here.
    Watch in 720p for non eye exploding.
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  2. #3702
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    Re: Battlefield Tri-hard

    Quote Originally Posted by ThePlague View Post
    Have to use Sony vegas now, premiere doesn't want to work with Windows 8 anymore. Took half a day to find out the right render settings. I can make them better too, will just make the file bigger.
    This is the guide I used: http://premoguild.com/forums/showthread.php?t=6048

    Works amazing. It's what I use to upload to youtube.

    Sample quality:



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  3. #3703
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    Re: Battlefield Tri-hard

    What is weird is it looks crisp in 720 but not good in regular. And the video looks fine when I view it in VLC :| Stupid youtube.

    Looking at that tutorial, I export practically the same way. Except with DXtory I export at 1280x720, and use that as the render settings and whatnot. There's no downsizing. I tried out the bitrate at 10k which worked great, but my file was about 460 mb, so I lowered it to 8k and uploaded. for my other videos I will change to 10k bitrate. And I render at 1280x720 because my monitor only does 1600x900
    Last edited by ThePlague; April 16th, 2013 at 02:55 PM.
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  4. #3704
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    Re: Battlefield Tri-hard

    Stupid youtube indeed. Upload at the highest res possible in the hopes that people will use it. I would have outputted a lot of videos at 720p or lower instead if Youtube didn't want to re-encode it to the most bullshit quality. H.264, though. As bang for your megabyte as you'll get. I mean, I'm no NeweggTV with powerful render PCs, unlimited storage, and beast upload. 1080p is your best choice, really.
    Last edited by Amit; April 16th, 2013 at 02:58 PM.
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  5. #3705
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    Re: Battlefield Tri-hard

    I would if I could render that high.
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  6. #3706
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    Re: Battlefield Tri-hard

    What do you mean? What resolution do you record at?
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  7. #3707
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    Re: Battlefield Tri-hard

    1280x720. DXTory lets you downsize without loss of quality
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  8. #3708
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    Re: Battlefield Tri-hard

    With your hardware, why do you record at 720p? Record at 1080p like a real man. Also, what settings do you use for DXTory? I've followed a shit load of guides and not a single one of them produces a file that Vegas can open. I can watch them in all their unedited glory in VLC, but Vegas just refuses to open them. So far I've tried the regular DXtory, H.264, and Lagarith lossless codecs, but I can't get any to work in editing. Vegas just says unable to open the file. If it wasn't for this, I would have ditched Fraps a long time ago.
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  9. #3709
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    Re: Battlefield Tri-hard

    Quote Originally Posted by ThePlague View Post
    And I render at 1280x720 because my monitor only does 1600x900
    My settings:
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  10. #3710
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    Re: Battlefield Tri-hard

    Easy, then.

    1. Record at 1600x900.
    2. Create a project using 1080p canvas/frame.
    3. Add the file to the timeline and do one of the following crop functions:
    • Upscale/fit the 1600x900 image to 1920x1080. Both are 16:9, so it works. (Good for edge-to-edge video, but blurry 1080p; still produces better looking 720p)
    • Center the 1600x900 image in the 1920x1080 frame and render with black space on each side for the unused pixels. (Best for retaining quality, but does not provide edge-to-edge video)
    4. Render using desired/recommended H.264 settings.
    5. Upload to Youtube.
    6. Profit.

    In step 3, I prefer option 2 because I care about quality more than fully edge-to-edge video. That and my aspect is the proper widescreen aspect ratio, 16:10, so it doesn't fit perfectly when upscaling to 1080p. I may experiment with upscaling it soon to remove the black bars on the top and see how much the quality suffers for it.
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