This is basically the same:
http://www.deviantart.com/deviation/39805369/
Also cubes that were stacked.
This is basically the same:
http://www.deviantart.com/deviation/39805369/
Also cubes that were stacked.
All are WIP's, so dont comment on them missing pieces (like the hovering scope). otherwise, C&C is welcome
yeah that's what I meant. I don't care about the darn cube, just the way he set up the materials and render.
courtesy of Reaper Man
MOST FUCKING RETARDED POST I HAVE EVER READ. I mean that.
What you said in that post, is why you will never EVER improve.
See, what you "achieved" in both skins, I, or anyone else could have done within about, Oh I dunno, how long does it take to go "magic wand tool>select area>hue saturation" ?
or Filter > sharpen more ?
You may not have used those EXACT methods, but you still got the same pissweak outcome.
Most environmental textures take me an hour or 2 to do, non stop. Weapons, like 2 - 3 days, I'f I'm really taking my time. Bipeds, anywhere from a week to nearly a month. Well, actually I can do bipeds alot faster if theres a good uvw and reference/concept material.
Seriously, if you spend 5 minutes on each texture you ever make, why the fuck bother even trying. You won't learn anything that way. Go outside and kick a ball around or something, do something more useful for yourself. You can't say "its a hobby" when your not exactly a) good at it and b) not even bothering to try a whole lot with it.
Seriously, :wtc:
Last edited by DaneO'Roo; May 17th, 2007 at 09:21 AM.
Haha, what a cop-out! Go cry in the corner.Originally Posted by Pred1ator
There are currently 3 users browsing this thread. (0 members and 3 guests)
Bookmarks