Well, normally, you would just edit the .biped file and change the Camera Field of View to 90 in Guerilla, but oddly, that does not work. I had to go back to the old PC modding ways, by changing the header code to a PC map, editing it in HMT with the biped plugins, (of course, after the map is compiled), and converting back to CE.
It seems to go back to 70 upon compiling.
gameplay is horrible. one path to the other flag... come on man this is no better than a long hall with flags at each end. its kind of like a 3 leveled figure 8 which is bad.
put a level above the blue flag(top level) with a teleporter from bottom level to top. put a second entrance to the middle floor.
BTW did you make that little red emergency light that rotates? that thing is awesome. release maybe?
The map is too small, its not good for team games. I agree the top team has total advantage. I would add a teleporter for quicker movement from top to bottom. You just have a bottle neck with the ladder the only want to go uptop. I would say just take all nades out to make it more of a fair game.
I mean no offense to you SuperSunny. I think it would be a good map with some edits. It is waaaay toooooo small. I started a game and started walking around for 2 minutes, and then I thought (THATS IT?!?!?!?!?@#?). It was weird. I think it needs to be a bit bigger and needs more tunnels. You could kill and find anyone in a few seconds
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