holy crap I just realized those pics and nice looks like you added boost and destructable vehicles. btw are you going to fix the lag on these maps?
holy crap I just realized those pics and nice looks like you added boost and destructable vehicles. btw are you going to fix the lag on these maps?
I so agree with you. @_@and theres no boost either cause ce boost is horrible.
I don't know if this was mentioned for I haven't read all 50 posts to find out. @_@
Can you guys in ZTeam fix the damage system with the sniper?
Heres an example: Sniper Damage
You'll have to forgive my shitty capture card, for its on its last legs...
I'll agree with zemious, oh and one more try to fix the sniper reload i like the bungie sniper reload better then the zteam one.
Very nice comparison. I noticed in Halo 2, you can get hit by a grenade much more than twice, but in ZMT maps, u can only sustain 2 hits. (I'm talking about when you have full shields). Can you guys fix that or not? I know from the regular game play when you have health bars, you lose 3 bars out of 6 for each grenade, thus killing you once 2 hits impact.
Last edited by Ralex123; June 7th, 2007 at 05:33 PM.
I think thats because of Halos life system, the health packs in regular Halo.
PB 3 Destructible vehicles ;D!!!
Sorry for asking this, but I don't really know. What is so special about ZMT SP? I heard about it, but didn't really know what was included and what it was about. Fill me in plz?
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