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Thread: (WIP) Boarding Action

  1. #51
    MAW~ Spart ImSpartacus's Avatar
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    Re: (WIP) Boarding Action

    as cool as dano's idea is, just make a canyon wit ha river or something flowing under it, and put forrunner ruins in as buildings just like everybody is saying.
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  2. #52
    I R Serious Texra DaneO'Roo's Avatar
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    Re: (WIP) Boarding Action

    Quote Originally Posted by SMASH View Post
    Dano, you know I love ya Baby , but I think I'm going to stick to the foreunnner complex.
    good, settle for less. :P

    Means I can do it for my next map D:

    (still gotta finish first >_>)
    Last edited by DaneO'Roo; June 18th, 2007 at 10:12 AM.
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  3. #53
    Is bad, really bad SMASH's Avatar
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    Re: (WIP) Boarding Action

    I got my computer back up and I've been working on this, here's a little update with some remodeling and retexturing.




    It really was a bear to delete the excess edges... there were SOOO many and it was SOOO messy. I took 2 hours just to remove the excess edges.

    Props to Bungie for the H2 textures.
    Last edited by SMASH; July 19th, 2007 at 03:18 PM.
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  4. #54
    The Child Pornographer Ki11a_FTW's Avatar
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    Re: (WIP) Boarding Action

    nice! but i dont think its suppost to be forruner..
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  5. #55
    Is bad, really bad SMASH's Avatar
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    Re: (WIP) Boarding Action

    Quote Originally Posted by EP_Killa View Post
    nice! but i dont think its suppost to be forruner..
    LOL. It's a conversion silly. I'm turning it into a forerunner facility built into two cliffs. It's pretty much the same model but Forerunnerized.
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  6. #56
    ******...you wish Flyboy's Avatar
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    Re: (WIP) Boarding Action

    Why use the forerunner look, it would look much cooler if the bases were carved from rocks. Also, man cannon. =)
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  7. #57
    Is bad, really bad SMASH's Avatar
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    Re: (WIP) Boarding Action

    Quote Originally Posted by Flyboy View Post
    Why use the forerunner look, it would look much cooler if the bases were carved from rocks. Also, man cannon. =)
    Caves would take major remodeling and would also take away from the original gameplay of the level. I am though going to be working with the new grav lifts for a special surprise.

    Texturing is tedious....

    Last edited by SMASH; July 19th, 2007 at 04:14 PM.
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  8. #58
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    Re: (WIP) Boarding Action

    Looks really good so far, as for the man cannons i bet you can just have a really long gravity elevators just angled at 45 degrees or even horizontal. Can't wait to try this .
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  9. #59
    The Child Pornographer Ki11a_FTW's Avatar
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    Re: (WIP) Boarding Action

    looks ok but it looks like all you did was put on some bevels

    edit nevermind
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  10. #60
    Senior Member Snaver's Avatar
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    Re: (WIP) Boarding Action

    It's not a forerunner ship, use human textures ^_^
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