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Thread: Autoaim Lives.

  1. #1
    Back for the Russian Halo p0lar_bear's Avatar
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    Autoaim Lives.

    This may not be news to you, but I've always thought that autoaim was turned off in Halo PC. If you knew about this, you don't have to read it.

    Ok, ok. Let's get some things straight here, first:

    I am NOT talking about aimbots.
    I am NOT talking about projectile homing (a la the needler).


    I was screwing around with the LAAG turret on yoyorast with mech, and when he came close to me, i noticed the bullets kinda went in his general direction. No hits, but they weren't going straight.

    So, I decided to test this out a bit. I had him back up against a wall, and i shot the pistol into the wall nowhere near him. The bullets landed smack in the center of the reticle. I moved the reticle a bit closer. The reticle turned red, and it wasn't even touching his head or his shoulder. I fired, and the bullets either hit mech, or they hit the rim of the pistol reticle.

    The best part of the test was the rocket launcher. I had mech stand near (not in or right in front of) the water on the beach. I backed up a bit, and centered the center pixel of the rocket on mech (the rocket has pinpoint accuracy). I aimed my reticle off to the side a bit, it turned blue, and I fired, not moving the reticle. The rocket landed a direct hit. I noticed that the rocket wasn't in the center of the reticle during flight.

    So, Halo PC still has autoaim. I remember Kornman telling me it was in before, which explained why the reticle turned red, but I thought he meant that it only turned the reticle red; I had no idea bullets actually would move towards an enemy target.

    I recorded this test session; i'll chop up the video and post it in due time.
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  2. #2
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: Autoaim Lives.

    Aye. The autoaim range is the range within which a target will turn the reticle red. I noticed the plasma rifle autoaiming lightly on my second run through the Maw, it was pretty small but it was there.
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  3. #3

    Re: Autoaim Lives.

    Yea, I noticed this in Halo PC demo, after I modded it so that I had unlimid\ted sniper ammo, and could walk up walls... It was fun to join a server and then grab the sniper and run up a wall and snipe ppl... neways, the sniper's did home a bit, my friend and I tested it multiple times.

    And no, I don't modify game files to my advantage ne more...
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  4. #4
    Insane. Teroh's Avatar
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    Re: Autoaim Lives.

    K.
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  5. #5
    Wrong in so Many Ways Boo Diddly's Avatar
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    Re: Autoaim Lives.

    i think its there to "help" adjust to the bad netcode. each weapon does have a bit of stickyness, some more than others. the needler's tracking is a very large autoaim, where as the sniper rifle has very little.
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  6. #6
    Back for the Russian Halo p0lar_bear's Avatar
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    Re: Autoaim Lives.

    Quote Originally Posted by Boo Diddly View Post
    the needler's tracking is a very large autoaim, where as the sniper rifle has very little.
    No, that's projectile homing. Look at the homing on the pistol bullet. No homing at all. Autoaim and homing are entirely different things.
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  7. #7
    Wrong in so Many Ways Boo Diddly's Avatar
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    Re: Autoaim Lives.

    are you sure...

    According to Guerilla, in .weapon tags under "aim assist" there are the fields. So, in certain definitions, I am correct. also under the pistol, the autoaim angle is 3, the magnatism is 6. the autoaim is 6 and the magnatism is 12 for the needler.
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  8. #8
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: Autoaim Lives.

    The needler has autoaim and homing...
    I would've thought that one was a bit of a no-brainer, myself...
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  9. #9
    HA10 Limited's Avatar
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    Re: Autoaim Lives.

    ummm, so?

    even if it does, it only hits like the arm, which hardly inflicts damage..


    halo ce doesnt actually have that bad netcode, it just locks on to the arm when you ARE aimed at the head...mb?
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  10. #10
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: Autoaim Lives.

    Nah, it's the netcode. Trust me on that one.
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