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Thread: WowLoader Source Code Discussion

  1. #61

    Re: WowLoader Source Code Discussion

    Sorry if this has been posted earlier but in version 0.2 there was a problem with campaign, after level 12 (when loading level "gravemind" ) the game asks for an original halo 2 dvd and u cannot play further... (u can use the map renaming but that's not playing actually) its not only me that had this problem, it appears that many people have been having this trouble....
    And it would be very appreciated if the LAN was working, cuz when u try to create a LAN game happens nothing, when pressing create new game happens nothing....
    thats all problems i have found so far......
    I dont know if they have been solved in version 0.3 so can you please post an answer...
    Last edited by Ancient; June 28th, 2007 at 07:01 PM.
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  2. #62
    Kid in the Hall Kornman00's Avatar
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    Re: WowLoader Source Code Discussion

    Can you please search the thread?
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  3. #63

    Re: WowLoader Source Code Discussion

    Can you please answer, cuz that thing
    Basically - you copy all the map files with the *.dtz extension from your halo 2 dvd to a folder on your hard drive. Use a program - ungzip.exe to extract them. program only extracts one at a time. Rename files back to the *.map extension. Copy files to the map folder in the Halo 2 directory. Thats it.
    Does nothing, its basically the same thing the game does when installing.... and yes i tried that if u ask and it didnt work..... my maps had .map extension from the beginning.
    And if u have nothing to say dont say it....

    Please make it work after level 12 or post more detailed description on how to do play further....
    Last edited by Ancient; June 29th, 2007 at 08:36 AM.
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  4. #64
    Senior Member Lightning's Avatar
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    Re: WowLoader Source Code Discussion

    ...did you even TRY what was suggested?
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  5. #65
    Naked under his clothes. Sunray's Avatar
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    Re: WowLoader Source Code Discussion

    I don't know if this would work. Might do. Rename the later levels to the names of the earlier levels and you might be able to play them (by going into the program files and renaming the .map files to names of eariler levels).
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  6. #66
    Senior Member Vicky's Avatar
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    Re: WowLoader Source Code Discussion

    Hey kornman, u working on a patched guerilla by any change?
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  7. #67
    Kid in the Hall Kornman00's Avatar
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    Re: WowLoader Source Code Discussion

    Quote Originally Posted by Vicky View Post
    Hey kornman, u working on a patched guerilla by any chance?
    while this is kinda offtopic, yes its done, I'm just waiting for a few other things before anything final is done with them
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  8. #68

    Re: WowLoader Source Code Discussion

    Quote Originally Posted by Lightning
    ...did you even TRY what was suggested?
    Yes i did, so i said in the post, i dropped the maps from cd to my hdd and used that prog (ungzip) to unrar maps and i got names like this: 00a_introduction.map_ungzip.dtz Then i changed the extension to map and it became 00a_introduction.map_ungzip.map when is started the game and tryed to load levels nothing happened (probably cuz the game couldnt find the maps becuz of their different names) then i renamed them to 00a_introduction.map and started the game and the problem still existed "please insert ure original halo 2 cd"
    I seriously dont understand how that was supposed to help cuz i basically didnt change anything....
    Maybe im missing something.... ?
    Last edited by Ancient; June 29th, 2007 at 07:13 PM.
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  9. #69
    Senior Member Vicky's Avatar
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    Re: WowLoader Source Code Discussion

    Quote Originally Posted by Kornman00 View Post
    while this is kinda offtopic, yes its done, I'm just waiting for a few other things before anything final is done with them
    Waiting for? Well cool that ur doing it... again looking forward for a link.
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  10. #70

    Re: WowLoader Source Code Discussion

    One Q. remains: does anyone know where the savegame file is located if u install on XP ??? i cant find it anywhere..... :/
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